Post
Thu Nov 29, 2012 6:21 pm
#1
How will factions be procedural
I am curious how factions would be procedural. I imagine you are probably going to forgo most voice acting, but otherwise how will we have coherent factions that make sense / are not over powered? Will they not be procedural and you are just going to shove in pre designed factions that do things randomly? It will be silly to see a randomly generated human faction that has pink ships and a unicorn as the emblem.