Hi,
i'm developing a space rpg. Explore, fight, mine, craft.
It's a top down 3rd person 3D game. Not twitch-based but more point&click eve-online like combat.
For the rest i'm still in doubt which direction to take it. Control multiple ships ? Base building ? Trading ? ...
I have a minimal playable version on which can be build further.
I'm looking for a few players who can give input and ideas. If interested drop me a mail at dennis [AT] code529 [DOT] com
disclaimer:
- early pre-alpha
- placeholder graphics/sounds
- buggy
- Not possible to save progress yet.
Post
Wed Dec 19, 2018 10:15 am
#2
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Indie space rpg looking for testers
I like the idea of the concept. I'm sure once a few more of our members come online, you'll have some volunteers!
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Sat Dec 22, 2018 2:22 am
#3
Re: Indie space rpg looking for testers
Count me in! I am available to test, and am also available to help with graphics if needed.