
(Data from this site.) Add that to the certification delay idea, and gamebreaking bugs, I guess.
On the plus side, R. Talsorian Games has confirmed there won't be a delay for Cyberpunk RED, which I'm very much looking forward to seeing.

Glorious PC Master Race is not pleased.Flatfingers wrote: ↑Thu Oct 29, 2020 12:35 amBecause consoles.
https://www.pcgamer.com/cyberpunk-2077- ... need-work/
I actually expect the most common complaint will be that people with current gen consoles not seeing what has been shown in all the released videos.Talvieno wrote: ↑Thu Oct 29, 2020 1:44 pmYeah, I saw that. Can't really say I'm surprised. My laptop's about three and a half years old and it falls just short of the minimum requirements. Current-gen consoles are twice that. I really can't imagine what kind of hoops they'll have to jump through to get it to play nice on hardware that ancient. People are bound to be disappointed either way, compared to how pretty it'll be on PC.
I wonder when CDPR will update us with the system requirements for running 4k.Flatfingers wrote: ↑Fri Oct 30, 2020 1:01 pmIt appears CDPR worked with Nvidia, and CP2077 will include some ray tracing and DLSS effects to take advantage of the new 30xx GPUs.
https://www.nvidia.com/en-us/geforce/ne ... n-trailer/
Guy in the background has his head in his hands, saying "why did they have to paint it red - my eyes!"
I think I know what you mean. The main game is so tightly constrained that every playthrough feels the same even if you do a lot of things differently outside the core mission sequence.
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