Pine

Discuss games not related to Limit Theory.

Pine

Postby Flatfingers » Sun Mar 19, 2017 9:31 pm

Pine, currently in Kickstarter, is an action-adventure game whose hook is that the world of the game features a dynamic ecology, with complex behaviors and interactions, that evolves according to choices you make... or don't make.

Image

Pine is world-centric, meaning things will happen across the island even without your involvement. Based on principles borrowed from evolution and ecology theory, every single species will try what it can to survive - from small power shifts to the utter extinction of a group, Albamare's living, breathing and constantly evolving world can and will make it happen.

ALBAMARE IS A DANGEROUS PLACE THAT LEARNS FROM YOUR EVERY MOVE

The island has its share of predators and territorial species. To defend yourself against their attacks or influence the course of action, Pine features a solid and varied combat system feels engaging with every encounter.

But be wary, as your enemies will learn how you fight: They will observe you, try out different combos against you and evolve to specifically oppose your style. It will force you to adapt to them in turn, so choose your enemies wisely!

DYNAMIC WEATHER AND A NATURAL DAY/NIGHT CYCLE FORCE ALBAMARE'S INHABITANTS TO MOVE AND ACT

Based on their specific needs, some species will try to find shelter during storms or on cold nights, or even move to a new territory in large migrations. The weather can be your ally or your worst enemy, so keep an eye out for what's coming your way.

I'm probably going to back this.
User avatar
Flatfingers
Vice Admiral
 
Posts: 4483
Joined: Sat Nov 24, 2012 12:45 am

Re: Pine

Postby JanB1 » Mon Mar 20, 2017 4:46 am

Hmm...looks quite interesting. Would back too, but don't have a credit card (just don't need one). :D
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here

Flatfingers wrote:23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
User avatar
JanB1
Captain
 
Posts: 794
Joined: Mon Mar 30, 2015 1:14 am
Location: Europe

Re: Pine

Postby Flatfingers » Mon Mar 20, 2017 11:13 am

Thanks for those thoughts, JanB1.

I'm sort of hoping others here will give this project a look. So far I'm not seeing anything that's scaring me off, but members here may see problems I've missed.
User avatar
Flatfingers
Vice Admiral
 
Posts: 4483
Joined: Sat Nov 24, 2012 12:45 am

Re: Pine

Postby Silverware » Mon Mar 20, 2017 12:15 pm

I see nothing about that project that actually excites me.
So I won't be going through with it. But with the quantity of stuff in their trailer I would presume they are fairly close as it is, and should be a safe enough bet.
ᕕ(ಠ‸ಠ)⊃━☆゚.*・。゚
Image
User avatar
Silverware
Vice Admiral
 
Posts: 2800
Joined: Sun Sep 07, 2014 3:23 pm
Location: Goattown-Three, Sigma Six, Goat Space

Re: Pine

Postby JanB1 » Mon Mar 20, 2017 1:44 pm

Flatfingers wrote:Thanks for those thoughts, JanB1.


That...uhm...sounded really...sarcastic?
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here

Flatfingers wrote:23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
User avatar
JanB1
Captain
 
Posts: 794
Joined: Mon Mar 30, 2015 1:14 am
Location: Europe

Re: Pine

Postby Detritus » Mon Mar 20, 2017 1:45 pm

JanB1 wrote:
Flatfingers wrote:Thanks for those thoughts, JanB1.


That...uhm...sounded really...sarcastic?

Welcome to Flatfingers! :mrgreen:

He can sound sarcastic at times, but he really isn't. :shifty:
Image
User avatar
Detritus
Rear Admiral
 
Posts: 1527
Joined: Mon Nov 23, 2015 10:05 pm
Location: Al Nair Gamma III B

Re: Pine

Postby Flatfingers » Mon Mar 20, 2017 2:07 pm

Detritus wrote:
JanB1 wrote:
Flatfingers wrote:Thanks for those thoughts, JanB1.


That...uhm...sounded really...sarcastic?

Welcome to Flatfingers! :mrgreen:

He can sound sarcastic at times, but he really isn't. :shifty:

It's a gift.

Detritus is correct, though -- truly not meant in any kind of negative way. I really was expressing appreciation, though apparently I need to level up those skills....
User avatar
Flatfingers
Vice Admiral
 
Posts: 4483
Joined: Sat Nov 24, 2012 12:45 am

Re: Pine

Postby Talvieno » Mon Mar 20, 2017 3:15 pm

It looks neat to me. I like the idea.
User avatar
Talvieno
Community Manager
 
Posts: 7993
Joined: Fri Apr 11, 2014 6:50 pm
Location: North GA, USA

Re: Pine

Postby Zanteogo » Mon Mar 20, 2017 3:27 pm

My jaded prediction:

This game ends up releaseing as a water downed version of its self with one or two mildly interesting features.

Looks like a basic action/survival game now, has sort of a "Fable" vibe.
My Signature
User avatar
Zanteogo
Rear Admiral
 
Posts: 1721
Joined: Fri Apr 18, 2014 8:33 am
Location: ※League of the 20,000 Planets※

Re: Pine

Postby JanB1 » Mon Mar 20, 2017 3:28 pm

Flatfingers wrote:It's a gift.

Detritus is correct, though -- truly not meant in any kind of negative way. I really was expressing appreciation, though apparently I need to level up those skills....



Oh. Okay then. Well, then I'm flattered. ^^
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here

Flatfingers wrote:23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
User avatar
JanB1
Captain
 
Posts: 794
Joined: Mon Mar 30, 2015 1:14 am
Location: Europe

Re: Pine

Postby JanB1 » Mon Mar 20, 2017 3:28 pm

Zanteogo wrote:My jaded prediction:

This game ends up releaseing as a water downed version of its self with one or two mildly interesting features.

Looks like a basic action/survival game now, has sort of a "Fable" vibe.


Pffshh!!!

Btw, love your profile picture. Love the series. :)
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here

Flatfingers wrote:23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
User avatar
JanB1
Captain
 
Posts: 794
Joined: Mon Mar 30, 2015 1:14 am
Location: Europe

Re: Pine

Postby Talvieno » Mon Mar 20, 2017 3:50 pm

Zanteogo wrote:My jaded prediction:

This game ends up releaseing as a water downed version of its self with one or two mildly interesting features.

I'm worried about that too, personally, but cautiously optimistic.
User avatar
Talvieno
Community Manager
 
Posts: 7993
Joined: Fri Apr 11, 2014 6:50 pm
Location: North GA, USA

Re: Pine

Postby 0111narwhalz » Mon Mar 20, 2017 3:53 pm

I've been curious about player vs. machine learning games for a while. This looks like one of those.
If only I had disposable income... :monkey:
"Get a job, kid!" :ghost:
User avatar
0111narwhalz
Commander
 
Posts: 400
Joined: Mon Feb 01, 2016 11:40 pm

Re: Pine

Postby IronDuke » Mon Mar 20, 2017 4:13 pm

Zanteogo wrote:My jaded prediction:

This game ends up releaseing as a water downed watered-down version of its self with one or two mildly interesting features.

Image
Moving toward the future at 60 minutes per hour.
I-War 2 thread
Epic Limit Theory Limerick
User avatar
IronDuke
Rear Admiral
 
Posts: 1386
Joined: Mon Aug 31, 2015 10:47 pm
Location: The other end of the weapons barrage that's killing you. :3

Re: Pine

Postby Zanteogo » Mon Mar 20, 2017 4:25 pm

IronDuke wrote:
Zanteogo wrote:My jaded prediction:

This game ends up releaseing as a water downed watered-down version of its self with one or two mildly interesting features.

Image


Image
My Signature
User avatar
Zanteogo
Rear Admiral
 
Posts: 1721
Joined: Fri Apr 18, 2014 8:33 am
Location: ※League of the 20,000 Planets※

Next

Return to Games



Who is online

Users browsing this forum: No registered users and 3 guests