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Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 2:05 am
by Dinosawer
And got my key :D

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:38 am
by HowSerendipitous
I built a ship. It was crap, but it flew.

Then I accidentally deleted it. Oops! :twisted:

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:06 pm
by Silverware
Well... seeing as we seem to have a few of us with copies.

Do we all attempt Multiplayer on the weekend?
Build a statue of Josh, and a bunch of spaceships?

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:12 pm
by BFett
So long as you stream it!

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:19 pm
by Talvieno
:ghost: Sounds like it could be fun. Statue of Josh, though?

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:25 pm
by Dinosawer
My weekend is already filled I'm afraid :) as usual

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:36 pm
by Silverware
BFett wrote:
Wed Oct 25, 2017 3:12 pm
So long as you stream it!
Image

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:50 pm
by Victor Tombs
I'd probably love it if I could get past my dislike of the representation of the NPC's. :angel:

I keep thinking of the automatic pilot in the film Airplane. lol

If it were Minions they would have had my money on day one of the KS. :)

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 3:59 pm
by Silverware
Victor Tombs wrote:
Wed Oct 25, 2017 3:50 pm
I'd probably love it if I could get past my dislike of the representation of the NPC's. :angel:

I keep thinking of the automatic pilot in the film Airplane. lol

If it were Minions they would have had my money on day one of the KS. :)
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:05 pm
by Victor Tombs
Silverware wrote:
Wed Oct 25, 2017 3:59 pm
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3
I've never played Minecraft for similar reasons, Silver. It's probably just me but I find it hard to accept nonrealistic representations of humans in games. Too much Skyrim perhaps. :angel:

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:18 pm
by Silverware
Victor Tombs wrote:
Wed Oct 25, 2017 4:05 pm
Silverware wrote:
Wed Oct 25, 2017 3:59 pm
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3
I've never played Minecraft for similar reasons, Silver. It's probably just me but I find it hard to accept nonrealistic representations of humans in games. Too much Skyrim perhaps. :angel:
Fair enough. try to think of them as really ugly robots instead :V
The humans all uploaded into machines millennia ago and use robot bodies that are not affected by vacuum. (They don't wear space suits after all :V)

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:18 pm
by Talvieno
I don't think that would help Victor enjoy it any more. :lol:

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:27 pm
by Victor Tombs
.
Talvieno wrote:
Wed Oct 25, 2017 4:18 pm
I don't think that would help Victor enjoy it any more. :lol:
You're quite correct in that observation, Nathan ;)
Silverware wrote:
Wed Oct 25, 2017 4:18 pm
Fair enough. try to think of them as really ugly robots instead :V
The humans all uploaded into machines millennia ago and use robot bodies that are not affected by vacuum. (They don't wear space suits after all :V)
If they had represented the NPC's as humanoid robots that looked like robots, Silver, it may have helped. I've watched a video where they are not seen/featured and it was quite impressive. :angel:

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 4:46 pm
by Silverware
Victor Tombs wrote:
Wed Oct 25, 2017 4:27 pm
If they had represented the NPC's as humanoid robots that looked like robots, Silver, it may have helped. I've watched a video where they are not seen/featured and it was quite impressive. :angel:
Btw, those weren't NPCs, those were players. :V

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 25, 2017 5:00 pm
by Victor Tombs
Silverware wrote:
Wed Oct 25, 2017 4:46 pm
Btw, those weren't NPCs, those were players. :V
:lol: That's even worse, Silver! :lol: