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Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 2:05 am
by Dinosawer
And got my key
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:38 am
by HowSerendipitous
I built a ship. It was crap, but it flew.
Then I accidentally deleted it. Oops!
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:06 pm
by Silverware
Well... seeing as we seem to have a few of us with copies.
Do we all attempt Multiplayer on the weekend?
Build a statue of Josh, and a bunch of spaceships?
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:12 pm
by BFett
So long as you stream it!
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:19 pm
by Talvieno
Sounds like it could be fun. Statue of Josh, though?
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:25 pm
by Dinosawer
My weekend is already filled I'm afraid
as usual
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:36 pm
by Silverware
BFett wrote: ↑Wed Oct 25, 2017 3:12 pm
So long as you stream it!
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:50 pm
by Victor Tombs
I'd probably love it if I could get past my dislike of the representation of the NPC's.
I keep thinking of the automatic pilot in the film Airplane. lol
If it were Minions they would have had my money on day one of the KS.
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 3:59 pm
by Silverware
Victor Tombs wrote: ↑Wed Oct 25, 2017 3:50 pm
I'd probably love it if I could get past my dislike of the representation of the NPC's.
I keep thinking of the automatic pilot in the film Airplane. lol
If it were Minions they would have had my money on day one of the KS.
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:05 pm
by Victor Tombs
Silverware wrote: ↑Wed Oct 25, 2017 3:59 pm
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3
I've never played Minecraft for similar reasons, Silver. It's probably just me but I find it hard to accept nonrealistic representations of humans in games. Too much Skyrim perhaps.
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:18 pm
by Silverware
Victor Tombs wrote: ↑Wed Oct 25, 2017 4:05 pm
Silverware wrote: ↑Wed Oct 25, 2017 3:59 pm
You... dislike the blocky almost lego characters? huh.
An odd reason to dislike a game, but a fair one, the characters are not the most attractive, but far better than Roblox or Minecraft ;3
I've never played Minecraft for similar reasons, Silver. It's probably just me but I find it hard to accept nonrealistic representations of humans in games. Too much Skyrim perhaps.
Fair enough. try to think of them as really ugly robots instead :V
The humans all uploaded into machines millennia ago and use robot bodies that are not affected by vacuum. (They don't wear space suits after all :V)
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:18 pm
by Talvieno
I don't think that would help Victor enjoy it any more.
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:27 pm
by Victor Tombs
.
Talvieno wrote: ↑Wed Oct 25, 2017 4:18 pm
I don't think that would help Victor enjoy it any more.
You're quite correct in that observation, Nathan
Silverware wrote: ↑Wed Oct 25, 2017 4:18 pm
Fair enough. try to think of them as really ugly robots instead :V
The humans all uploaded into machines millennia ago and use robot bodies that are not affected by vacuum. (They don't wear space suits after all :V)
If they had represented the NPC's as humanoid robots that looked like robots, Silver, it may have helped. I've watched a video where they are not seen/featured and it was quite impressive.
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 4:46 pm
by Silverware
Victor Tombs wrote: ↑Wed Oct 25, 2017 4:27 pm
If they had represented the NPC's as humanoid robots that looked like robots, Silver, it may have helped. I've watched a video where they are not seen/featured and it was quite impressive.
Btw, those weren't NPCs, those were players. :V
Re: Skywanderers (now on Kickstarter)
Posted: Wed Oct 25, 2017 5:00 pm
by Victor Tombs
Silverware wrote: ↑Wed Oct 25, 2017 4:46 pm
Btw, those weren't NPCs, those were players. :V
That's even worse, Silver!