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Re: Skywanderers (now on Kickstarter)

Posted: Sun Sep 17, 2017 9:26 pm
by Talvieno
A fan-made trailer got posted to the Kickstarter. And it's pretty awesome.


Only ten days left.

Re: Skywanderers (now on Kickstarter)

Posted: Mon Sep 18, 2017 8:22 am
by thedamngod
I am still debating about upgrading from 15€ to 25 or 30 :think:
But then again, the 40€ tier does look very tempting as well :roll:

Re: Skywanderers (now on Kickstarter)

Posted: Mon Sep 18, 2017 12:33 pm
by BFett
Everyone who backs get the game in March at the very latest, so it's a win win either way. If you have lots of block building skills I'd suggest going for the more expensive pledge.

Re: Skywanderers (now on Kickstarter)

Posted: Sun Sep 24, 2017 10:19 am
by Talvieno
BFett - that may not be valid anymore, as he's using extra money to extend the time he works on it.



Only four days left in the Kickstarter! If he gets up to 50,000 euros, he's going to start using it to hire people for music/textures.

Re: Skywanderers (now on Kickstarter)

Posted: Sun Sep 24, 2017 12:18 pm
by BFett
Talvieno wrote:
Sun Sep 24, 2017 10:19 am
BFett - that may not be valid anymore, as he's using extra money to extend the time he works on it.



Only four days left in the Kickstarter! If he gets up to 50,000 euros, he's going to start using it to hire people for music/textures.
I went on the discord and verified with the dev and the community in general. It's agreed that even if development extends past March, every person who backed at that level will get access to the game in March.

Quoted from Kickstarter:
"The game at release: The game will be released in Early Access on steam. If the kickstarter is over-funded and I take more time before public release, backers of the first Tier will gain access to the closed pre-alpha."

Re: Skywanderers (now on Kickstarter)

Posted: Sun Sep 24, 2017 5:07 pm
by FormalMoss
Well dangit, Silver's quote "move over LT.." just got me interested, and I'm now a backer :D

See ya'll in the closed pre-alpha testing phase :)

Also, an update vid from Sep 22nd called Devlog #19 : Update - FINAL STRETCH!
Okay just a quick update on what is going on on my side!
Steam integration is going well, we are now preparing a little starting area for you to discover the game when the closed pre-alpha will begin soon!
Excite!!! :D

Re: Skywanderers (now on Kickstarter)

Posted: Fri Sep 29, 2017 8:34 am
by Talvieno
The Kickstarter is complete! They managed almost 300% funding. :)

Re: Skywanderers (now on Kickstarter)

Posted: Fri Sep 29, 2017 1:30 pm
by Graf
Yeah, I'm really looking forward to playing with the brick system and making rad mechanisms! I'm really glad he got extra funding.

Re: Skywanderers (now on Kickstarter)

Posted: Fri Sep 29, 2017 7:43 pm
by Baile nam Fonn
I was ignoring this.
Not anymore I'm not! :squirrel:
This is essentially StarMade made better, isn't it?
Unprecedented fidelity in the skybox-to-galaxy-objects relationship, including nebulae? Are you kidding me?!
Shut up and take my money!! :mrgreen:

Re: Skywanderers (now on Kickstarter)

Posted: Sun Oct 01, 2017 1:57 pm
by Silverware
Baile nam Fonn wrote:
Fri Sep 29, 2017 7:43 pm
I was ignoring this.
Not anymore I'm not! :squirrel:
This is essentially StarMade made better, isn't it?
Unprecedented fidelity in the skybox-to-galaxy-objects relationship, including nebulae? Are you kidding me?!
Shut up and take my money!! :mrgreen:
This is ALL voxel games done better. :3
I've played with the pre-alpha testing, and even streamed it to BFett's pleasure.
And it's a really solid building game. With a Yuge amount of control. And unlike many others, you CAN do rotators on rotators! (Talvieno I am looking at you and your preference of FtD)

Re: Skywanderers (now on Kickstarter)

Posted: Mon Oct 02, 2017 12:32 am
by BFett
Silverware wrote:
Sun Oct 01, 2017 1:57 pm
Baile nam Fonn wrote:
Fri Sep 29, 2017 7:43 pm
I was ignoring this.
Not anymore I'm not! :squirrel:
This is essentially StarMade made better, isn't it?
Unprecedented fidelity in the skybox-to-galaxy-objects relationship, including nebulae? Are you kidding me?!
Shut up and take my money!! :mrgreen:
This is ALL voxel games done better. :3
I've played with the pre-alpha testing, and even streamed it to BFett's pleasure.
And it's a really solid building game. With a Yuge amount of control. And unlike many others, you CAN do rotators on rotators! (Talvieno I am looking at you and your preference of FtD)
I'm BFett and I support this message.

I'm glad I waited on spending money on other voxel games. This will most certainly out perform games like Minecraft, simply because of how flexible the game is. You can't build a good looking Millennium Falcon in those other games. Here in Skywanderers you can, and it has already been done. The amount of detail that can be added within this game is jaw dropping. I'll link some of the ships down below. This isn't your typical run of the mill voxel game.
Spoiler:      SHOW
Star Wars ships
Image
Image
Image
Image
Image

Re: Skywanderers (now on Kickstarter)

Posted: Mon Oct 02, 2017 9:20 am
by Baile nam Fonn
BFett wrote:
Mon Oct 02, 2017 12:32 am
Spoiler:      SHOW
Image
My mind immediately skipped back to Minmatar supercarrier, still wanna build it. :squirrel:

Re: Skywanderers (now on Kickstarter)

Posted: Mon Oct 02, 2017 9:26 am
by thedamngod
In the end I decided to go for the 30€ tier and I have to say that I am very pleased by my decision :D
This was mainly a result of the video showcasing the Falcon. That was impressive to say the least.

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 11, 2017 1:41 am
by thedamngod
In case someone is still interested in backing the game: There is a paypal option on the website which should be available till the end of the week :D

Re: Skywanderers (now on Kickstarter)

Posted: Wed Oct 11, 2017 5:46 am
by Dinosawer
Thanks for the headsup! Backed at the closed alpha level. :D