Skywanderers

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Skywanderers

Postby Cornflakes_91 » Sun Feb 12, 2017 10:54 am

Last edited by Cornflakes_91 on Thu Mar 16, 2017 12:59 pm, edited 3 times in total.
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Re: Skywanderers

Postby cuisinart8 » Sun Feb 12, 2017 11:28 am

Ooh, I like the looks of this! I'll definitely be keeping an eye on it, thanks Corn!
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Re: Skywanderers

Postby Talvieno » Sun Feb 12, 2017 11:30 am

Thanks, Corn! :thumbup: Looks like it could really be something great.
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Re: Skywanderers

Postby Lum » Sun Feb 12, 2017 11:50 am

That could be fun indeed! Thanks CF! :thumbup:
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Re: Skywanderers

Postby Silverware » Sun Feb 12, 2017 12:04 pm

Holy Jesus, what.

Dat holomap.
*drool*

Thanks man! Good find.
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Re: Skywanderers

Postby Cornflakes_91 » Sun Feb 12, 2017 12:14 pm

Silverware wrote:Holy Jesus, what.

Dat holomap.
*drool*

Thanks man! Good find.


wait with the drooling until you watched all the devlog videos where he outlines the variations of rail/roator/turret logic.

https://www.youtube.com/channel/UCITNno ... VBQ/videos
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Re: Skywanderers

Postby Silverware » Sun Feb 12, 2017 12:18 pm

Cornflakes_91 wrote:
Silverware wrote:Holy Jesus, what.

Dat holomap.
*drool*

Thanks man! Good find.


wait with the drooling until you watched all the devlog videos where he outlines the variations of rail/roator/turret logic.

https://www.youtube.com/channel/UCITNno ... VBQ/videos


I took a look at the first one, and holy jesus yes.
Move over limit theory, I have a new game to play with! :ghost:
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Re: Skywanderers

Postby BFett » Sun Feb 12, 2017 1:54 pm

This is definitely an interesting project. If he can develop some solid gameplay mechanics I think he'll have a very good game on his hands.
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Re: Skywanderers

Postby Dinosawer » Mon Feb 13, 2017 1:11 am

Looks neat. Signed up for testing, which you can do here: https://goo.gl/forms/UbqGUK2XIvI9S0Yn1
Warning: do not ask about physics unless you really want to know about physics.
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Re: Skywanderers

Postby BFett » Tue Feb 14, 2017 8:01 pm

Signed up for beta, now to wait.
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Re: Skywanderers

Postby BFett » Mon Feb 27, 2017 10:03 pm

Is there any news as to when we can expect beta?
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Re: Skywanderers

Postby Cornflakes_91 » Mon Feb 27, 2017 10:57 pm

BFett wrote:Is there any news as to when we can expect beta?


Define beta? The test version tsunamayo distributes to those who signed up?
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Re: Skywanderers

Postby BFett » Tue Feb 28, 2017 2:25 am

Cornflakes_91 wrote:
BFett wrote:Is there any news as to when we can expect beta?


Define beta? The test version tsunamayo distributes to those who signed up?

I would consider that alpha. Beta would be something a bit further along in development. Maybe simple multiplayer where people can connect to a server and build together.
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Re: Skywanderers

Postby Silverware » Tue Feb 28, 2017 2:02 pm

BFett wrote:
Cornflakes_91 wrote:
BFett wrote:Is there any news as to when we can expect beta?


Define beta? The test version tsunamayo distributes to those who signed up?

I would consider that alpha. Beta would be something a bit further along in development. Maybe simple multiplayer where people can connect to a server and build together.

Pre-alpha actually.

Simply getting to Alpha is awhile out.
Multiplayer is already in (typically is with these sorts of things, as it's quite low level code and defines a BUNCH of how you do your game code)
But getting to alpha, let alone beta, will require a lot of work.
This is another single man game, only he has people testing with him, unlike Josh.
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Re: Skywanderers

Postby Silverware » Mon Mar 06, 2017 7:45 pm

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