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Re: Astroneer

#16
Silverware wrote:I wonder if we can make a ring of rock around a planet too? Like a Halo, then consume the entire world?
Then we would be left with a ring world would we not?
Ringworld? LOL
There is no "I" in Tea. That would be gross.
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Re: Astroneer

#17
Gazz wrote:
Silverware wrote:I wonder if we can make a ring of rock around a planet too? Like a Halo, then consume the entire world?
Then we would be left with a ring world would we not?
Ringworld? LOL
Yes, artificially created ringworld... wanna give it a shot?
It'll consume all the time. :V

But damn, would it not impress the devs? :V
°˖◝(ಠ‸ಠ)◜˖°
WebGL Spaceships and Trails
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);
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Re: Astroneer

#20
Silverware wrote:
Baile nam Fonn wrote:
Astroneer FAQ wrote:Can we dig all the way through a planet or build a bridge to another planet?
Theoretically yes...good luck and let us know how it goes!
:shock:
Please yes.

Baile... I presume you will acquire a copy.
Want to try actually building that bridge to another planet?

I wonder if we can make a ring of rock around a planet too? Like a Halo, then consume the entire world?
Then we would be left with a ring world would we not?

That would constitute a mega construction project at the least.
Copy acquired.
Next objective: The Bridge. :geek:

Spoiler:      SHOW
Image I should have done a before and after pair. Anyway, flattening the start area was a fun 2 hours. :D
Spoiler:      SHOW
Image
"omg such tech many efficiency WOW" ~ Josh Parnell
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Re: Astroneer

#21
Well, I started exploring the game today after a friend gifted it to me, it's pretty cute and not at all easy to start with. I'd love to have someone to team up with though, alone it's a little bit dull having to scrape things together. So far I'm just about at the verge of building my long range spaceship, so smooth progress regardless! VOD on my twitch if anyone wants to see me die a lot.
panic
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Re: Astroneer

#24
Fuck, I know I have been told I can buy it, but I am 80% confident it wont run on my craptop...

Fuck.
Damnit, it looks so good! :D Ima buy it right this second.
°˖◝(ಠ‸ಠ)◜˖°
WebGL Spaceships and Trails
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);
Post

Re: Astroneer

#25
MP doesnt really work..
but with a full time job and a kid , still managed to put 9 hours into the game.. so ya.. astroneer is awesome!!!
really love the game.. it has a long way to go , but even in its early state i find myself losing hours and not noticing the time fly by.
totally worth 20$.
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Re: Astroneer

#26
Oh man, so *THIS* is where the gameplay for No Mans Sky went to. :D

This is a solid game already, and they are gonna expand from here?! :clap:
°˖◝(ಠ‸ಠ)◜˖°
WebGL Spaceships and Trails
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);
Post

Re: Astroneer

#29
Bread crumb trail of beacons works, preferably placed on high ground.
And taking conscious note of the local star's traversal as you go to keep your bearing helps.

I've learned the technique for the sky ramp, so my own is now well underway. :D
"omg such tech many efficiency WOW" ~ Josh Parnell
Post

Re: Astroneer

#30
Baile nam Fonn wrote:Bread crumb trail of beacons works, preferably placed on high ground.
And taking conscious note of the local star's traversal as you go to keep your bearing helps.

I've learned the technique for the sky ramp, so my own is now well underway. :D
Moving around gives you a compass at your feet, which is neat. :D
°˖◝(ಠ‸ಠ)◜˖°
WebGL Spaceships and Trails
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);

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