I bought IW2 on a GOG.com sale in late 2014 - good job it was little more than the price of a beer. I was hugely disappointed with it.
- No sandbox modes whatsoever
- No editors
- Very few mods, and what few there was were as buggy as the vanilla game
- No planetary surface landings / bases / action
- Most planets all looked the same due to being a mishmash of the same few basic textures..... most of which used "Earth" based textures, ie most of the planets you could see the outlines of Afirca, Asia and Australia very clearly, just dumb IMO
- Only three types of star, a blue, a yellow and a red one..... obviously another bunch of yahoos who have never heard of stellar spectral classes.
- You could only fly about three ships, and not many NPC ship types neither, and even the full set of those was never used, eg the "Destroyer" class NEVER EVER EVER showed up ONCE in over a month of playtime, yet "Corvette" classes..... Jesus, they never ended..... I racked up 1500 Corvette kills and ZERO Destroyer kills by the time I threw this game in the trash!
- Missiles and the pathetic chaff, flare and ECM countermeasures were a joke
- The whole crazy idea behind the shield mechanics was also a joke, a joke imported from IW1!
- Difficulty level was utterly STUPID, also just like IW1..... I had to edit the .ini files for my ships to have 10x hitpoints to even stand a chance! I would NOT use the standard cheats as they just made the game even more pointless than ever!
- Jefferson Clay was a dick 8====D-_____ , just like in IW1
- Then came the game killer. The "Dagda" star system, enter that and it was KEEE-RUNCH, a crash everytime, goodbye any further progress in the game's rather shitty campaign (and ONLY) mode, goodbye game, you're dumpster juice!
The final act was enjoying writing a scathing review on GOG's forums, and then getting a snot-nosed t\/\/@t of a fanboi squealing every obscenity under the sun at me over it!!!!!
