Posted: Mon Jun 03, 2019 9:04 am
Interested to hear your thoughts on the game, Flatfingers, if you've played more of it.
i still have no idea how the changes they did are supposed to do that.
Some of the 1.9 to 2.x changes that made it in my perception a less interesting game was the removal of the 3 unique FTL travel methods, the homogenization of player species, and the introduction of rules/methods that made conquest play or empire expansion more frustrating (war attrition, etc.). It's as if the developers removed the outliers/extremes I enjoyed to squeeze game play into a more normalized distribution - good for multiplayer & competitive scoring, bad as a story engine.
Unfortunately no, there are mods that slow down combat so that it matches the slower movement speeds.