lobosan wrote: ↑Tue Jun 11, 2019 5:58 pm
OK. I'll give it a shot. Any must-have mods for sentimental 1.9 curmudgeons?
Unfortunately no, there are mods that slow down combat so that it matches the slower movement speeds.
But nothing can add the old movement systems back in yet.
The planet updates themselves are a significant improvement over pre2.0, the tiles system of the old mode sucked.
And now you can have populations in the hundreds (or low thousands) for a single planet.
We are still waiting for the economic overhaul, but the existing replacement of the old strategic resources is a godsend, much more useful long term, and much more reason to fight over them.
With limited numbers of building slots, you want to level you buildings as they then allow more than double the population to work those jobs, but also generally require the special resources as maintenance, as do all ships and equipment from early mid game.
One worthwhile mod is
Planet Modifiers, it's perfect to include in every game. As then ALL planets become far more interesting.
More Events is the only other one I'd universally suggest.
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);