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Re: Elite Dangerous

#2629
Cody wrote:
Fri Oct 20, 2017 12:18 pm
Victor Tombs wrote:
Fri Aug 04, 2017 7:12 pm
Drew is a fine writer.
Talking of Drew, his Oolite stuff can now be found here. He was 'pressured' into removing it from his own site.
The price you pay to retain your chair as the official Elite Dangerous author no doubt, Cody. They are well worth a read but I suspect their close ties with Oolite are the problem.

I'm still waiting for both the hardbound and the audio versions of Premonition to be announced . :angel:
Last edited by Victor Tombs on Fri Oct 20, 2017 12:31 pm, edited 1 time in total.
Post

Re: Elite Dangerous

#2636
He's the one who got me to buy Elite: Dangerous in the first place. I watched Scott Manley videos, Obsidiant Ant videos, and a number of other YouTubers, but none of them sold me on the game. But seeing Isinona's piloting - that was something I wanted to do myself. And I can, too. :D Not quite with his level of skill, as I no longer have two joysticks, but at the time that I did, I'd have placed even bets on the outcome if we were to duel. :3 He's better at first, but he gets careless or impatient if the battle drags on, while I adapt and overcome. Basically, I think if one can just survive for a while, one can defeat him.

The reason why I am unconcerned by a "dead" universe, by "boring" gameplay, by a "lack of things to do" is because I derive 90% of my Elite enjoyment just from flying the ship. The mere action of controlling a spacecraft is so fun that nothing else really matters. :D (and I think I've mentioned this before :shifty: )

--IronDuke
Moving toward the future at 60 minutes per hour.
I-War 2 thread
Epic Limit Theory Limerick
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Re: Elite Dangerous

#2638
IronDuke wrote:
Sat Oct 21, 2017 10:37 am
The reason why I am unconcerned by a "dead" universe, by "boring" gameplay, by a "lack of things to do" is because I derive 90% of my Elite enjoyment just from flying the ship. The mere action of controlling a spacecraft is so fun that nothing else really matters. :D (and I think I've mentioned this before :shifty: )

--IronDuke
If that is the case, I invite you to watch this.

Spoiler:      SHOW
To fly the Viper(*) is a most rewarding experience. Plus, the theater of war is never dead, boring, or with a lack of things to do -- the dynamic campaign engine keeps stuff happening all around, whether you are there and participate or not.
HOTAS gear required. TrackIR or equivalent recommended, but not mandatory.
Finally, while there is multiplayer to enjoy, it can be a completely offline experience for as long as you like.
Keep in mind that the video is 2 years old. Meanwhile the sim has been improved upon.

(*) = I wonder if the abundance of reptilian names for spaceships in E:D was somewhat inspired by Falcon.

-fox
Post

Re: Elite Dangerous

#2640
Cody wrote:
Sun Nov 12, 2017 12:58 pm
The ships in the original Elite (1984) were nearly all named after snakes.
Thanks, they are probably unrelated then.
Original Falcon is from 1984 as well. Even if Braben and Bell had played it (during their time at Cambridge Uni), it is unlikely that the title could influence them to that point.

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