TGS wrote:Not meant to be mean but is it just me or is it weird that they have made an expansion based around a feature that probably should have existed in the base game? Lol.
Scytale wrote:TGS wrote:Not meant to be mean but is it just me or is it weird that they have made an expansion based around a feature that probably should have existed in the base game? Lol.
I think it's fair enough - just because disasters exist in base versions of other citybuilding games doesn't mean it should be here. Cities made up for the deficiency compared to the others by just being better...
...at least that's my understanding. I haven't actually played it. Please correct me if I'm wrong (PCMIIW, I'm totally using that as an initialism)
IronDuke wrote:Well, I gave the game a shot. I came inches away from killing everyone with ground pollution from stupid things like putting the water tower next to the factories, forgetting to power the landfill, and similar dummy stuff. It's a LOT harder to deal with pollution and utilities than in Anno 2070 - and I love that!
I also nearly went broke, but saved my bacon at the last second. Hopefully I can maintain a positive income long enough to build up a cash pillow with which to actually build things...
Now I just have to find out how to stop the spreading ground pollution from the industrial section, since I put it... well... right next to the houses...
Overall, this was TOTALLY worth a month of slaving at DoP!
BMRX wrote:I very quickly dropped a hundred hours into this city
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