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Faeria

#1
A Turn Based Tactics/TCG hybrid currently in development.
It works like a TCG, but with a hex-based playing field. You build the battlefield yourself by building tiles of land, different types of land are available which have synergy with different creatures etc.
Resources have to be partly gathered on the playing field too, so there's some point in the fight for land control.
What mainly caught my attention is the fact that despite it being a TCG there won't be any microtransactions for buying cards. You pay once for the game and have to earn cards in-game by playing the game.
Found out about it today, looking forward to the release :ghost:
Warning: do not ask about physics unless you really want to know about physics.
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Re: Faeria

#15
By now their draft format (called Pandora) has gone live, and next weekend (from the 16th till the 19th) they're gonna do a free weekend on Steam, and from the 16th till the 21st the game will be in discount.
(-30% = 6.3 dollar/5.6 euro for the early acces and -50% = 12.5 dollars/11.5 euro for the bundle)
So I think I'll pick it up then. 11.5 euro for access + a boosted start worth 25 euro is quite nice, methinks. :)
Warning: do not ask about physics unless you really want to know about physics.
The LT IRC / Alternate link || The REKT Wiki || PUDDING
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