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Re: Kerbal Space Program

Posted: Mon May 29, 2017 7:34 pm
by Triggerhappy
Cornflakes_91 wrote:linky

First I thought it was a large comm tower.
Then it spun up.
Then it exploded.


I can't stop giggling.

PS:
Some of the things I made in this game:
Spoiler:      SHOW
My ion only mega-ship: Image My recon ship: Image My city ship: Image
My lag: Image Image

Re: Kerbal Space Program

Posted: Tue May 30, 2017 12:16 am
by JanB1
The one on the red background looks like it's from interstellar... :think:

Re: Kerbal Space Program

Posted: Wed May 31, 2017 1:52 pm
by Flatfingers
In the news today: Kerbal Space Program now belongs to Take-Two Interactive, publishers of the Grand Theft Auto game series.

http://www.gamasutra.com/view/news/2990 ... rogram.php

Re: Kerbal Space Program

Posted: Sat Oct 07, 2017 6:28 pm
by Silverware
Image

Me and Narwhalz0111 have built a small station, the Parnellium Tavern. In orbit around Kerbin on my DMP server.
If you want access to explode kerbals and come for a space drink, ping me on IRC. :D

Re: Kerbal Space Program

Posted: Tue Oct 10, 2017 2:49 am
by Silverware
Introducing the prototype of the KCS Compensation!
Spoiler:      SHOW
Image

Image

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Re: Kerbal Space Program

Posted: Sun Nov 05, 2017 6:08 am
by Cornflakes_91

Re: Kerbal Space Program

Posted: Sun Nov 05, 2017 10:08 pm
by Zorathex

Re: Kerbal Space Program

Posted: Thu Nov 09, 2017 2:36 am
by Graf
Some of the more successful/attractive designs I have made.

LKO Ardent Station
Spoiler:      SHOW
A few hab modules and a lab, at first.
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Then I added the power generation and life support modules.
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I eventually plan on adding a shipyard to use for constructing large ship components that are infeasible to launch off the ground.


Blade MK1 SSTO Spaceplane
Spoiler:      SHOW
The prototype has just enough fuel to get into orbit and probably dock with something, assuming you time it right. Future versions will use more efficient engines.
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Wheesely MK1 General Purpose Aircraft
Spoiler:      SHOW
While it can't stay in the air for days and circumnavigate Kerbin 40 times, the Wheesely has enough fuel to get where you need to go and make a few detours on your way back. It also features a comprehensive suite of science experiments, as well as the amenities for accessing and resetting them. A reasonably high cruising altitude, stable flight under physics acceleration, and acceptable trans-sonic behavior also means that you don't have to wait 4 hours to get anywhere.
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Re: Kerbal Space Program

Posted: Tue Nov 21, 2017 11:17 am
by Zorathex

Re: Kerbal Space Program

Posted: Tue Mar 27, 2018 8:49 pm
by Silverware
Alright, so the KSP server is going again. Vanilla only at the moment.
Join the IRC to find out details.

We also have some interesting Data Feeds up too that the IRC can point you at.

Image

Re: Kerbal Space Program

Posted: Sat Jun 23, 2018 6:20 pm
by IronDuke
With the latest update, the loading screen is now covered in Nyan Cats, orbiting each other in an N-body simulation. This is pure stupidity and fits the game perfectly. :mrgreen: :squirrel:

Re: Kerbal Space Program

Posted: Sat Jun 23, 2018 10:00 pm
by 0111narwhalz
IronDuke wrote:
Sat Jun 23, 2018 6:20 pm
With the latest update, the loading screen is now covered in Nyan Cats, orbiting each other in an N-body simulation. This is pure stupidity and fits the game perfectly. :mrgreen: :squirrel:
That sounds like you installed the indev version of ModuleManager. :ghost:

Re: Kerbal Space Program

Posted: Tue Jun 26, 2018 7:04 am
by IronDuke
well, it wasn't like that before the KSP update :P

Re: Kerbal Space Program

Posted: Thu Jun 28, 2018 12:03 am
by Zorathex
IronDuke wrote:
Tue Jun 26, 2018 7:04 am
well, it wasn't like that before the KSP update :P
I think i remember seeing that about a year ago, around the time the newer loading screen pictures were added.

Re: Kerbal Space Program

Posted: Wed Aug 15, 2018 1:31 am
by IronDuke
Here's a picture dump from a single orbital flight in my very heavily modded KSP install #3. The primary focus is on realism and graphics. Such graphics... never have I seen KSP this pretty :squirrel: :squirrel: it beats some AAA games I've seen! :twisted:
Album.
Here's one image to tempt you into looking at the rest:
Image

My mod list:
6 Seat Mk3 Cockpit
Astrogator
Aviation Lights
B9PartSwitch
BahamutoD Animation Modules
BetterBurnTime
BetterCrewAssignment
Bluedog Design Bureau
Camera Focus Changer
Click Through Blocker
Community Category Kit
Community Resource Kit
Critical Temperature Gauge
Custom Barn Kit
Deep Space Exploration Vessels
Destruction Effects
Distant Object Enhancement
DMagic Orbital Science
DMagicScienceAnimate
Docking Port Alignment Indicator
Docking Port Sound FX
Dr. Jet’s Chop Shop
DynamicBatteryStorage
Engine Lighting
Environmental Visual Enhancements
EVA Handrails Continued
Experiment Tracker
ExtensiveEngineerReportContinued
Ferram Aerospace Research
Firespitter Support Mod
Fuel Tank Expansion Rebuilt
FuseBox Continued
Insterstellar Fuel Switch
Kerbal Attachment System
Kerbal Engineer Redux
Kerbal Inventory System
Kerbalism
Kerbal Operating System
Kerbal Planetary Base Systems
Kopernicus
KS3P
KSP Rescue Pod Validator
MandatoryRCS Part Pack
MechJeb 2
Missing History
Mk2 Stockalike Expansion
Mk3 Stockalike Expansion
Modular Flight Integrator
Module Manager
Near Future Construction
Near Future Electrical
Near Future IVA Props
Near Future Launch Vehicles
Near Future Propulsion
Near Future Solar
Near Future Spacecraft
Nehemiah Engineering Orbital Science
OctoSat Continued
Outer Planets Mod
PlanetShine
Precise Maneuver
Principia
RCS Build Aid Continued
RealChute Parachute Systems
Realistic Rescale
RealPlume
RLA Reborn
Scatterer
SmokeScreen
Solar Science
Sounding Rockets
Sigma Dimensions
Stockalike Mining Expansion
Stockalike Station Parts Redux
Stock Visual Enhancements
Stock Visual Terrain
Structural Tubing Restructured
Surface Mounted Lights
The Kurricane Probe
Toolbar Controller
Trajectories
Universal Storage II
USI Asteroid Recycling Technologies
USI Core
USI Freight Transport Technologies
USI Tools
VABReorienter

:mrgreen: