Just_Ice:
Nice! Minimus can be quite a challenge. The low gravity can play havoc landing there, but at least you have a good chance to recover from a bad bounce or three.
If you haven't sent probes or satellites to other planets/moons already, my suggestion is to start placing re-fueling stations into orbit.
Kerbin for starters, Mun most definitely. Minimus, I'm still up in the air on that one
.
I'm working on sending another refueling station to Duna replace the one I lost during the last mission there. Major design flaws caused massive structural failures when I undocked the lander. Just waiting for the next planetary alignment. I need to get the A-team, Bill, Jeb, and Bob, back together again. Bob is currently with the ground team on Duna.
Also hone up on your rendezvous skills. This will be a tremendous help for refueling your ships for interplanetary missions.
At first you'll think it's impossible but keep at it and eventually you'll be able to do it in your sleep (well one eye open).
Rendezvous Tips:
By using the maneuver nodes you can usually confugure your next target interception to within 5~10 km of your target. (KPT pic #20. I'm at 3.5km
separation).
Zero out your speed, relative to the target, then turn towards the target and burn until you reach ~20-30 m/s.
Next rotate your ship to have your engines pointing toward the target. That is unless you have a ship with forward facing rockets like my fuel tanker here:
(I've since changed the triport adapters to two port adapters. 12 LV-N rear engines was a bit overkill. 8 is managable.
I still have 4 engines, LV-N's now, facing front.) It can bring a total of 2 orange tanks worth of fuel/oxidizer as well as 1 large monopropellant tank to Mun Station.
Album:
http://imgur.com/a/TWhsF
Keep watching your distance. I try to keep my speed ~10x my distance. For instance at 1.5 km my speed would be 15m/s. Use small thrusts of your rockets to slow down until you are under ~15 to 20m/s.
Once your less than ~1.5km from your target rotate your ship to face torward your target. You can start using RCS from here on in.
RCS placement is critical and having too many forward/back can mess with lateral movement (I, J, K, L, N, M keys) causing your ship to pitch/yaw.
Continue to slowdown relative to your target 9m/s @ 90m, 5m/s @ 50m and so on, until you can see your orientation to the docking port.
Best to have your target docking ports facing North or South and the target's ASAS is ON. That way you don't have to deal with the pain of ports rotating due to orbit rotation or drift.
If you happen to be facing the wrong angle, relative to your target, you'll need to swing around to line up. Be patient and save often.
If you run out of RCS propellent, you're screwed. You'll need to reload or add more RCS tanks. I've read where people have docked without RCS but it's not easy and I don't recommend it. It must have been a small ship.
If you find you are overdoing RCS try press [Capslock] to toggle fine tune controls. You'll see the indicators (lower left corner) change from orange to light blue (I think).