Torment: Tides of Numenara

Discuss games not related to Limit Theory.

Torment: Tides of Numenara

Postby Tom » Thu Sep 18, 2014 9:44 pm

https://www.youtube.com/watch?v=Gd43NYBzHuk

Not bad for pre-alpha.

OK, that was a bit tongue in cheek. I am unabashedly hyped about this game (even if it is unlikely to be released before 2016).

I like the retro interface, the walls of text, the voice acting and the music. And I love the way they combine the various elements into an atmospheric whole.

Sure, the running animation (especially on the stairs) needs tweaking, the fluttering cape and cloak were altogether apropos however. (Maybe it is simply because I am a Torment fanboy) but to my prejudiced eyes that video was almost mesmeric.
I know not what life is, nor death.
Year in year out-all but a dream.
Both Heaven and Hell are left behind;
I stand in the moonlit dawn,
Free from clouds of attachment.
Tom
Captain
 
Posts: 507
Joined: Wed Nov 21, 2012 3:57 pm

Re: Torment: Tides of Numenara

Postby Katorone » Fri Sep 19, 2014 1:09 am

I'm looking forward to this game as well. Even backed it on kickstarter.
I haven't been following development closely, but I'm looking forward to some free time when I can immerse myself in a story like this.
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
User avatar
Katorone
Vice Admiral
 
Posts: 2297
Joined: Tue Dec 25, 2012 5:08 am
Location: Belgium

Re: Torment: Tides of Numenara

Postby HowSerendipitous » Fri Sep 19, 2014 1:27 pm

I back the hell out of this. Planescape: Torment was amazing, so fingers crossed! :squirrel:
Image
User avatar
HowSerendipitous
Vice Admiral
 
Posts: 2426
Joined: Wed Nov 21, 2012 2:14 pm
Location: In the tree. With the nuts.

Re: Torment: Tides of Numenara

Postby Katorone » Fri Sep 19, 2014 2:12 pm

Can't agree with this enough. Baldur's Gate was "meh" for me, but Planescape Torment really hit the spot. :D
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
User avatar
Katorone
Vice Admiral
 
Posts: 2297
Joined: Tue Dec 25, 2012 5:08 am
Location: Belgium

Re: Torment: Tides of Numenara

Postby Talvieno » Fri Sep 19, 2014 2:19 pm

Huh... I've never played an RPG like this, but it looks pretty cool. :thumbup:
Image
Have a question? Send me a PM!
User avatar
Talvieno
Community Manager
 
Posts: 8171
Joined: Fri Apr 11, 2014 6:50 pm
Location: North GA, USA

Re: Torment: Tides of Numenara

Postby Cornflakes_91 » Sat Sep 20, 2014 12:25 am

That reminds me of that i finally should finish divine divinity :oops:
User avatar
Cornflakes_91
Admiral
 
Posts: 9162
Joined: Wed Mar 06, 2013 1:53 am
Location: Austria

Re: Torment: Tides of Numenara

Postby Etsu » Sat Sep 20, 2014 1:21 am

I really like this. Looks pretty good. :thumbup:
Image
"Playing" is not simply a pastime, it is the primordial basis of imagination and creation. - Hideo Kojima
User avatar
Etsu
Rear Admiral
 
Posts: 1292
Joined: Wed Nov 27, 2013 3:30 pm
Location: Montevideo, Uruguay

Re: Torment: Tides of Numenara

Postby Lum » Sat Sep 20, 2014 2:39 am

Talvieno wrote:Huh... I've never played an RPG like this, but it looks pretty cool. :thumbup:


Eh... no Baldur's Gate and the such?
User avatar
Lum
Vice Admiral
 
Posts: 3218
Joined: Tue Nov 12, 2013 3:10 pm
Location: Potsdam (Germany)

Re: Torment: Tides of Numenara

Postby Talvieno » Sat Sep 20, 2014 8:12 am

Lum wrote:
Talvieno wrote:Huh... I've never played an RPG like this, but it looks pretty cool. :thumbup:


Eh... no Baldur's Gate and the such?

Nope... I've only really been gaming since 2010 (long story, but basically I didn't have access to games before that).
Image
Have a question? Send me a PM!
User avatar
Talvieno
Community Manager
 
Posts: 8171
Joined: Fri Apr 11, 2014 6:50 pm
Location: North GA, USA

Re: Torment: Tides of Numenara

Postby Lum » Sat Sep 20, 2014 9:24 am

Oh yeah, forgot about that :oops: Anyway and for what is worth, if you get the chance, I'd recommend it :thumbup:
User avatar
Lum
Vice Admiral
 
Posts: 3218
Joined: Tue Nov 12, 2013 3:10 pm
Location: Potsdam (Germany)

Re: Torment: Tides of Numenara

Postby HowSerendipitous » Sun Sep 21, 2014 4:37 am

Here's the game to which it's a spiritual successor

And here's how to mod the stuffing out of it for modern machines.

Well? What're you waiting for? Note, the 5/5 average rating. Out of 81 pages of reviews.
Image
User avatar
HowSerendipitous
Vice Admiral
 
Posts: 2426
Joined: Wed Nov 21, 2012 2:14 pm
Location: In the tree. With the nuts.

Re: Torment: Tides of Numenara

Postby Talvieno » Sun Sep 21, 2014 8:00 am

Would love to. :D Maybe if it shows up in the LTFC I'll have a shot at it... provided I don't win this one, of course. (I think Just_Ice has that covered, though.)
Image
Have a question? Send me a PM!
User avatar
Talvieno
Community Manager
 
Posts: 8171
Joined: Fri Apr 11, 2014 6:50 pm
Location: North GA, USA

Re: Torment: Tides of Numenara

Postby Katorone » Sun Sep 21, 2014 8:42 am

It probably won't shop up as a prize... But thanks to Victor we'll be able to give out coupons to use on steam or gog for the $5-$10 range.
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
User avatar
Katorone
Vice Admiral
 
Posts: 2297
Joined: Tue Dec 25, 2012 5:08 am
Location: Belgium

Re: Torment: Tides of Numenara

Postby Tom » Sun Sep 21, 2014 2:06 pm

Katorone wrote:Can't agree with this enough. Baldur's Gate was "meh" for me, but Planescape Torment really hit the spot. :D


PS:T is my favorite cRPG to date with some of the very best writing that can be found in games. It features an interesting and thoughtful narrative but above that it has great characters with deep and meaningful dialogue trees that feel organic to the story that unfolds before the player.

Unlike you, Kotarone, I rather liked the Baldur Gate saga as well. It is true that its plot was not nearly as interesting as Torment - I have a number of reservations about the Forgotten Realms setting - however, BioWare did well with providing diverting NPCs and building up the scope and variety of gameplay as the series progressed. In Baldur's Gate II (Shadows of Amn) NPC interaction, character customization, and combat tactics all took a step forward from the original game. It is perhaps unfortunate that, due to a variety of factors, BioWare rushed out the conclusion to the series. Had they taken the time to improve its scope and properly pace it, Throne of Bhaal could have been a truly epic climax.
I know not what life is, nor death.
Year in year out-all but a dream.
Both Heaven and Hell are left behind;
I stand in the moonlit dawn,
Free from clouds of attachment.
Tom
Captain
 
Posts: 507
Joined: Wed Nov 21, 2012 3:57 pm

Re: Torment: Tides of Numenara

Postby Katorone » Sun Sep 21, 2014 4:56 pm

I liked those parts as well in Baldur's Gate. There are a few factors that limited my experience with the game however. I'm not a native english speaker, and was young when BG came out. Which meant I couldn't really understand the story very well. So for me it was a turn based combat game with numbers and a lot of text.
In hindsight BG was genius. I didn't want to say that BG was anything but, it's just that my experience of it was "meh".
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
User avatar
Katorone
Vice Admiral
 
Posts: 2297
Joined: Tue Dec 25, 2012 5:08 am
Location: Belgium

Next

Return to Games



Who is online

Users browsing this forum: No registered users and 2 guests