
Post
Fri Aug 19, 2016 2:38 am
#647
Re: Shallow Space
cuisinart8 wrote:Woo! Nice to hear, Mawhrin! I've been looking forward to seeing for myself what you guys have done with this ever since you announced the changes. The gifs look beautiful, keep up the great work!
Cheers guys!Silverware wrote:ooo... Pretties.

Post
Fri Aug 19, 2016 10:19 am
#648
Re: Shallow Space
I have little to add in the way of praise, Mawhrin-skel. I hang my head in shame for not being engrossed in your game at the moment.
I'm still very pleased i decided to contribute to your awesome project.
It's so hard to keep up with all the developments in the space game genre.

I'm still very pleased i decided to contribute to your awesome project.


It's so hard to keep up with all the developments in the space game genre.

Post
Fri Aug 19, 2016 10:22 am
#649
Re: Shallow Space
True. But you know, better that that the other way around 

Post
Fri Nov 04, 2016 3:37 am
#650
Re: Shallow Space
Were back in full swing as public updates resume for PC, Mac and Linux - this time featuring work on the shiny new Open-world Overhaul.

The updates are flying out of the door as the alpha gains more functionality every week. The latest update, UPDATE 5 adds a whole host of intricate combat mechanics such as Subsystem and Engine targeting. Read On!

The previous update, UPDATE 4 adds Quick Battle Mode with the ability to dive in and construct large fleet battles with 25+ different ships. Read On!

Not to mention that you can preview first hand the breathing play-area that is being constructed as your very own galactic sandpit as the single player campaign.

Well it might have been the end of Eve Walters, but her legacy had far reaching implications across shallow space. We explore that legacy in a series of snippets from faction press outlets in an epilogue of the Paradijs Lost short story. Read On!

The updates are flying out of the door as the alpha gains more functionality every week. The latest update, UPDATE 5 adds a whole host of intricate combat mechanics such as Subsystem and Engine targeting. Read On!

The previous update, UPDATE 4 adds Quick Battle Mode with the ability to dive in and construct large fleet battles with 25+ different ships. Read On!

Not to mention that you can preview first hand the breathing play-area that is being constructed as your very own galactic sandpit as the single player campaign.

Well it might have been the end of Eve Walters, but her legacy had far reaching implications across shallow space. We explore that legacy in a series of snippets from faction press outlets in an epilogue of the Paradijs Lost short story. Read On!
Post
Sun Mar 26, 2017 1:08 pm
#652
Re: Shallow Space
Haven't heard much about this in a while. Do we have any news?
Post
Sun Mar 26, 2017 1:42 pm
#653
Re: Shallow Space
Last thing i can find ad-hoc last news were feb 16th
Post
Sun Mar 26, 2017 3:30 pm
#654
Re: Shallow Space
Mawhrin-skel was last active on his forum on March the 17th, he wrote something about the current state of development on march 11th here.Talvieno wrote:Haven't heard much about this in a while. Do we have any news?
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here
Nothing to see here
Flatfingers wrote: 23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
Post
Sun Mar 26, 2017 4:42 pm
#655
Re: Shallow Space
I have the game on steam, though I haven't played much of it (KSP is perpetually ruining my life). There was some drama on Shallow Space's forums a month or two ago, but I'm not sure if that has anything to actually do with their development...
Libertas per Technica
Post
Mon Mar 27, 2017 2:01 am
#656
Re: Shallow Space
Well, Mawhrin-skel accounts on the momentary lack of development news in the thread I linked.Graf wrote:I have the game on steam, though I haven't played much of it (KSP is perpetually ruining my life). There was some drama on Shallow Space's forums a month or two ago, but I'm not sure if that has anything to actually do with their development...

Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here
Nothing to see here
Flatfingers wrote: 23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
Post
Mon Mar 27, 2017 6:10 am
#657
Re: Shallow Space
Good eye, Jan!
Thanks! I always did like this particular little gem, despite its troubled development history. (Not the fault of Mawhrin! He's pretty cool.
)


Post
Mon Mar 27, 2017 6:14 am
#658
Re: Shallow Space
That's the 11th of February, not MarchJanB1 wrote:Mawhrin-skel was last active on his forum on March the 17th, he wrote something about the current state of development on march 11th here.Talvieno wrote:Haven't heard much about this in a while. Do we have any news?
Warning: do not ask about physics unless you really want to know about physics.
The LT IRC / Alternate link || The REKT Wiki || PUDDING
The LT IRC / Alternate link || The REKT Wiki || PUDDING
Post
Mon Mar 27, 2017 6:39 am
#659
Re: Shallow Space
You're welcome.Talvieno wrote:Good eye, Jan!Thanks! I always did like this particular little gem, despite its troubled development history. (Not the fault of Mawhrin! He's pretty cool.
)

Oh...uhm...well...he wrote something okay? And forum says he was last active on march the 17th.Dinosawer wrote:That's the 11th of February, not MarchJanB1 wrote:Mawhrin-skel was last active on his forum on March the 17th, he wrote something about the current state of development on march 11th here.Talvieno wrote:Haven't heard much about this in a while. Do we have any news?

Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here
Nothing to see here
Flatfingers wrote: 23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
Post
Thu Jul 13, 2017 11:49 am
#660
Re: Shallow Space
Bump on this topic. Really surprised we haven't seen more updates from Mawhrin.