That's not to say UA can't do it better by baking it into the early design of a more modern game. I just wouldn't use SS2 as my example if I wanted to promote the idea of including co-op in a mostly single-player game; some annoying person is likely to trot out that Ken Levine quote.Ken Levine wrote:I don't think it was a win. The single player game would have been much, much, much stronger if we had that time back.
On funding: the developers have commented that they know who the four $10K backers are (through their accounts).
To my mind, that means they're building in a cushion based on their perceived reliability of the backers. If the backers are Richard Garriott and Chris Roberts, for example, I think it's probably safe to assume those pledges will stick.
Some other news I've picked up from developer comments:
1. Otherside have partnered with GOG, and will be providing a DRM-free copy of Underworld Ascendant.
2. At the $75 pledge level and up, backers get free copies of Ultima Underworld and Ultima Underworld II. These will be provided via GOG.
Better and better.