Return to “Games”

Post

Northern Shadow

#1
So you like Skyrim?

And you like city-building games?

How about a game with both of those in it?

That would be Northern Shadow, now up on Steam Greenlight.

Watch the video there and tell me you're not interested. It's a bit rough around the edges yet, but it has a good look.

Some features:
Your kingdom, your people
  • Build and improve your own city. Communicate with other kingdoms, negotiate trade agreements and build alliances. Defend your city and your lands.
Classic RPG systems
  • In combat, depend on your own skills, rather than statistics on your character sheet. Use spells or weapons, you can play the game your way.
Living World
  • Living economy allows you to see the ripples of your own actions all around the world. Your steward will take care of your city while you are gone.
Explore
  • Discover worlds both above, and beneath the earth. Find precious mineral veins and other treasures.
Post

Re: Northern Shadow

#6
Looks promising. Will keep an eye on it.
Image
When you're trying to fill an infinite multiverse, if you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.
User: JoshParnell is accountable for this user's actions.
Post

Re: Northern Shadow

#7
Rock Paper Shotgun interview the programmer of Northern Shadow:
Arda Güneş wrote:The world is divided between continental zones. We haven’t made a real life scale comparison, but each zone takes around 10 minutes between the farthest point to traverse by flying at player speed, and up to 20 minutes by running on foot. We are planning to have around 3 overworld zones like this. There is also an Underworld, which is divided into smaller chunks, but its total size is comparable to an overworld zone.
...
Players will be able to choose what to do to their liking. They can stay at a city and manage it, and their kingdom. When an event occurs, players can try to solve it by sending emissaries or soldiers. If they wish, they can take the matter into their own hands, and travel to different cities to negotiate agreements in person, or protect their realm by personally dealing with whatever threat that comes in their way.
...
In addition to the evolving sandbox world type of story experience, there is also going to be a main story, that will have different effects on the world with different arcs. It will be up to the player to decide if they want to follow the story or not.
...
NPCs can to adapt to their situations. They have basic needs in order to survive, like food, water and shelter. Once these needs are met, they require other things, such as jobs, happiness or social interaction.
...
Players can give variety of orders to their troops before a battle. These can be deployment orders, or orders on when to attack, what to attack. Once the battle starts, orders become harder to give and follow. You’ll have to depend on your messengers to give the orders, or step in yourself [to] order soldiers personally. How well they respond to the orders while in a battle depends on their level of training.
...
Your character will have a variety of skills. You can improve those skills by performing actions associated to them. For example, your skill with different kinds of weapons will increase as you use those weapons in combat. Smithing skill will increase as you forge weapons or armor. There won’t be any set classes, you are free to use any skill, anytime you want.
Early access is said to be coming later this summer.

Want.

Want.

Want.
Post

Re: Northern Shadow

#8
Well. That's a thing that didn't happen.

The good news is that this project isn't dead; it's just been pinin' for the fjords. Apparently there were some personal issues (we understand that here), but the project lead posted a blog update to Steam last month saying it's still being worked, with an early access look coming soon.

I really do want this one to happen, and to be good.
Post

Re: Northern Shadow

#10
Blimey O'Reily !

This looks rather special and it seems it's now a one man show even more impressive,this would do rather well on a KS.
But it does seem that E.A is now a viable way to go if the dev/devs,Take the Subnautica,Ark Survival way of using E.A as a crowd funding alternative this could do very nicely indeed. :thumbup:
Post

Re: Northern Shadow

#11
darker70 wrote:Blimey O'Reily !

This looks rather special and it seems it's now a one man show even more impressive,this would do rather well on a KS.
But it does seem that E.A is now a viable way to go if the dev/devs,Take the Subnautica,Ark Survival way of using E.A as a crowd funding alternative this could do very nicely indeed. :thumbup:
Didn't know Electronic Arts was a crowd funding alternative? :ghost:


But yeah, this game shows real promise.
old-fashioned :ghost:
Post

Re: Northern Shadow

#12
plillevold wrote:
darker70 wrote:Blimey O'Reily !

This looks rather special and it seems it's now a one man show even more impressive,this would do rather well on a KS.
But it does seem that E.A is now a viable way to go if the dev/devs,Take the Subnautica,Ark Survival way of using E.A as a crowd funding alternative this could do very nicely indeed. :thumbup:
Didn't know Electronic Arts was a crowd funding alternative? :ghost:


But yeah, this game shows real promise.
Yeah unfortunate acronym to be saddled with,either that or I'll stop being a lazy arse and type early access,ooh that was easy. ;)

And yeah this is one to watch out for.

Online Now

Users browsing this forum: No registered users and 2 guests

cron