Factorio

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Re: Factorio

Postby JanB1 » Wed May 10, 2017 3:12 pm

Silverware wrote:Also, people. Just so you know, we could save this map. And start up a Deathworld setting. :V
Then see how long we can survive for. :3

Then revert to the main map afterwards.

Just in case people want to do a weekend game or something.


How about...uhm...how do I put it the best way...uhm...frak NO?!
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Re: Factorio

Postby Silverware » Wed May 10, 2017 4:00 pm

Deathworld is cool. MUCH more aggressive biters, that evolve faster, and much more expensive recipes leading to different requirements for production.

I started one last night, and after 45 minutes had 14 iron furnaces always cooking, and 4 science labs doing red science constantly.
And was getting prepped to start on Green Circuits, and getting a Main Bus produced.

Its fun. :D But we would need to all log in as a group. :3
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Re: Factorio

Postby JanB1 » Wed May 10, 2017 11:41 pm

Silverware wrote:Deathworld is cool. MUCH more aggressive biters, that evolve faster, and much more expensive recipes leading to different requirements for production.

I started one last night, and after 45 minutes had 14 iron furnaces always cooking, and 4 science labs doing red science constantly.
And was getting prepped to start on Green Circuits, and getting a Main Bus produced.

Its fun. :D But we would need to all log in as a group. :3


Hmm...okay- I'll consider it. :think:

Oh! You signature finally works again! :thumbup:
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Re: Factorio

Postby Silverware » Thu May 11, 2017 12:03 am

JanB1 wrote:Hmm...okay- I'll consider it. :think:

Oh! You signature finally works again! :thumbup:


Yup fixed that, and have been rebuilding Poxy too. :D

Am on a break for tonight and am playing Factorio :3
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Re: Factorio

Postby JanB1 » Thu May 11, 2017 12:09 am

Silverware wrote:
JanB1 wrote:Hmm...okay- I'll consider it. :think:

Oh! You signature finally works again! :thumbup:


Yup fixed that, and have been rebuilding Poxy too. :D

Am on a break for tonight and am playing Factorio :3


Would love to play with you, but I'm at work... :problem:
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Re: Factorio

Postby Silverware » Thu May 11, 2017 12:11 am

JanB1 wrote:Would love to play with you, but I'm at work... :problem:

xD

Jump on the IRC :V Its the best place to be :3
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Re: Factorio

Postby JanB1 » Thu May 11, 2017 12:17 am

Silverware wrote:
JanB1 wrote:Would love to play with you, but I'm at work... :problem:

xD

Jump on the IRC :V Its the best place to be :3


I'm on the IRC now. :ghost:

And downloading the game... :shifty:
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Re: Factorio

Postby Baile nam Fonn » Thu May 11, 2017 8:26 am

Ok, this guy on the subreddit made (sort of) the thing I want: combinator memory that stores any number of natural number signals -- resource quantities -- (as opposed to binary). But just one memory cell, not multiple, in a reset -> take snapshot of signals -> repeat loop until the train leaves the stop.
Unfortunately his explanation and screenshot are both lacking in clarity. :ghost:
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Re: Factorio

Postby BMRX » Thu May 11, 2017 8:39 am

Okay so I just found out that I already own Factorio.

It was hidden within my GOG library. Hopping on the server now!
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Re: Factorio

Postby Detritus » Thu May 11, 2017 8:41 am

WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

So many people! :mrgreen:
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Re: Factorio

Postby Detritus » Thu May 11, 2017 9:33 am

JoshParnell wrote:Still need to carve some time out to play Factorio. Maybe this weekend.

He said that here.
:o Anyone else thinkin' what I'm thinkin'? :think:
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Re: Factorio

Postby JanB1 » Thu May 11, 2017 12:21 pm

Detritus wrote:
JoshParnell wrote:Still need to carve some time out to play Factorio. Maybe this weekend.

He said that here.
:o Anyone else thinkin' what I'm thinkin'? :think:


\o/ \o/ \o/

Don't play without me!
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Re: Factorio

Postby Talvieno » Thu May 11, 2017 1:29 pm

Detritus wrote:
JoshParnell wrote:Still need to carve some time out to play Factorio. Maybe this weekend.

He said that here.
:o Anyone else thinkin' what I'm thinkin'? :think:

Most likely not going to happen. Josh likes multiplayer even less than I do. :) I like Factorio multiplayer less than most multiplayer, too. Kind of feel multiplayer in Factorio defeats the purpose, both story-wise and gameplay-wise. It just doesn't feel fun to me.
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Re: Factorio

Postby IronDuke » Thu May 11, 2017 2:42 pm

Talvieno wrote:Kind of feel multiplayer in Factorio defeats the purpose, both story-wise and gameplay-wise.

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Re: Factorio

Postby JanB1 » Fri May 12, 2017 12:13 am

And again, nobody wants to play with me. :cry:
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