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Contact Vector

Posted: Tue Apr 15, 2014 3:08 am
by Rabcor
I just saw a super interesting space strategy/tactics game on kickstarter and i wanted to spread the word. I suspect some folks around these parts might be interested. Have a look! 8-)

Re: Contact Vector

Posted: Tue Apr 15, 2014 9:30 am
by DWMagus
From what I can see, there's quite a bit that's already pretty polished.

I'm curious about the UI since that always seems to be a sticking point of these games. I'm also surprised there aren't more backers already.

Re: Contact Vector

Posted: Tue Apr 15, 2014 9:41 am
by Rabcor
Maybe all the potential new backers think 69 is a nice number :oops:

Maybe there just isn't enough interest for tactical strategy games :I

Re: Contact Vector

Posted: Wed Apr 16, 2014 12:44 am
by Eery Petrol
Looks nice! Very specific and interesting gameplay.

Re: Contact Vector

Posted: Fri Apr 18, 2014 8:04 am
by Gazz
Such as?

All they list are colloquialisms like short range weapons being better at short range.
They list a few general feature areas but not a single specific example of how one system interacts with another.
Their website and forum have zero additional information. In fact, I made the very first post on their forum. There wasn't even a welcome post of any sort.


"We want to create a game focused on strategy and tactics that will be about maneuvering your ships and setting up the best formations to out fight your enemy. "
...but not one scrap of info about what that means. Does moving forward give you 3 apples while moving sideways paints your ship blue?


Ships? What ships? There is no information at all about what kind of ships or roles they envision. Well, other than that there is more than 1 ship type present in their demo. But they all do the same thing, so...


Their "demo" shows the complete opposite of what they are advertising.
No turns.
No maneuvering - not even on a predefined path.
No stealth and detection.
No electronic warfare or counter-anything.
No limited ammo.
No weapons other than "the" missile.
That... is an anti-demo.

I put some money in (so it's easier to follow the project) but unless they start spilling the beans on what kind of game they want to make, this will be a bust.

Re: Contact Vector

Posted: Sat May 03, 2014 2:26 pm
by Rabcor
Seems they opted for a reboot on the kickstarter. They're planning to make it again, and make it better. :monkey:

And I can see you started the first 4 forum threads in their forum lol :thumbup: I'm sure after how you bombed out those insightful threads that they'll be more specific with the next KS.

Re: Contact Vector

Posted: Mon May 26, 2014 7:56 pm
by Flatfingers
Rock Paper Shotgun have a new post up about the latest Contact Vector demo.

It may answer some of the questions.

Re: Contact Vector

Posted: Fri Mar 17, 2017 2:54 pm
by Cornflakes_91
found this game again... and there dont seem to be any updates since somewhen 2014 :(

Re: Contact Vector

Posted: Mon Mar 27, 2017 1:28 pm
by Cornflakes_91
well, now with currently being eyebrows deep in reading honor harrington the demo very strongly plays like a HH hommage :lol:

Re: Contact Vector

Posted: Mon Mar 27, 2017 1:51 pm
by Graf
Cornflakes_91 wrote:found this game again... and there don't seem to be any updates since somewhen 2014 :(
Yeah. I just went and read both of their Kickstarter pages and am sad that this didn't go somewhere. This seems like exactly the kind of game I'd like to play. It reminds me a little of Aurora 4X. I just sent them a message through their website- maybe they will get around to it?

Re: Contact Vector

Posted: Mon Mar 27, 2017 1:52 pm
by Cornflakes_91
Graf wrote:
Cornflakes_91 wrote:found this game again... and there don't seem to be any updates since somewhen 2014 :(
Yeah. I just went and read both of their Kickstarter pages and am sad that this didn't go somewhere. This seems like exactly the kind of game I'd like to play. It reminds me a little of Aurora 4X. I just sent them a message through their website- maybe they will get around to it?
well, their forums arent reachable and the last update was sometime 2014... i deem it unlikely.

Re: Contact Vector

Posted: Mon Mar 27, 2017 1:56 pm
by JanB1
Cornflakes_91 wrote:
Graf wrote:
Cornflakes_91 wrote:found this game again... and there don't seem to be any updates since somewhen 2014 :(
Yeah. I just went and read both of their Kickstarter pages and am sad that this didn't go somewhere. This seems like exactly the kind of game I'd like to play. It reminds me a little of Aurora 4X. I just sent them a message through their website- maybe they will get around to it?
well, their forums arent reachable and the last update was sometime 2014... i deem it unlikely.
It's always sad when a great game idea dies. :(

Re: Contact Victor

Posted: Mon Mar 27, 2017 6:12 pm
by Talvieno
I miss him.

Re: Contact Victor

Posted: Mon Mar 27, 2017 6:15 pm
by Detritus
That's what I first read this as, too.

Re: Contact Victor

Posted: Tue Mar 28, 2017 12:11 am
by Dinosawer
Same here, I thought it was a secret plan to locate Victor and send him nice messages to make him come back