We're getting OT from Kingdom Come: Deliverance here.
But I can't resist mentioning, Victor, that I told the studio making System Shock 3 that I might know of someone who'd consider buying it if they offered a nice Collector's Edition.
Back to KCD: it's still a bit rough around the edges. Like... BethSoft "Ooh, that shouldn't happen" rough, only more so.
Example: as I approached a town, there was a commotion. When I reached the scene, there was a dead body named "Margaret" in the road, several villagers were shrieking, and guards were running up to usefully comment that the culprit must be somewhere nearby.
Naturally, as a long-time RPG player, I knew this meant I'd stumbled on a dynamic quest.
Except no.
A little research revealed that certain NPCs are occasionally spawned way up in midair. From this untenable position, they plummet to the ground where deceleration trauma causes them to switch to the "whoops, I'm dead now" state.
Even better, it turns out Margaret actually is part of a quest, and KCD knows this. Which is why, having turned my back on Margaret for a minute to consider my options, when I turned round again her corpse had vanished. Presumably when I get the quest that involves her, she'll conveniently be alive again -- it's a miracle!
In the meantime, I am spending my time happily busting into every house, outhouse, doghouse, henhouse, and any other place I can reach that has something locked nearby. The lockpicking minigame is a disastrously awful thing, but Very Easy and Easy locks now open automatically for me, yet they still give Lockpicking XP, sooooo....
This really is quite the game.