Have any of you played it? I have played it for about 4 years now. I have been on discovery (a mod for it) for about a 2 years. I still play, because its a beautiful game that's hidden from many of the public views. (Plus its a 2003 game, Of course it wouldn't be too popular)
But anyways, I came across this game (Limit Theory) about an hour or two ago. And I hope, its as good as I see in the videos... I wish I knew of this on kickstarter, sadly I did not. Oh well, cant wait for public sale/release.
Post
Thu Dec 05, 2013 6:18 pm
#2
Oh, and welcome to the forum.
Re: Freelancer
I have a feeling some knowledgeable and wise people around here might know it. I think I dimly remember it myself.Brian wrote:Have any of you played it? I have played it for about 4 years now. I have been on discovery (a mod for it) for about a 2 years. I still play, because its a beautiful game that's hidden from many of the public views. (Plus its a 2003 game, Of course it wouldn't be too popular)
But anyways, I came across this game (Limit Theory) about an hour or two ago. And I hope, its as good as I see in the videos... I wish I knew of this on kickstarter, sadly I did not. Oh well, cant wait for public sale/release.
Oh, and welcome to the forum.
Post
Thu Dec 05, 2013 6:42 pm
#3
Re: Freelancer
Thanks, and yea, it has a small community.insta wrote:I have a feeling some knowledgeable and wise people around here might know it. I think I dimly remember it myself.Brian wrote:Have any of you played it? I have played it for about 4 years now. I have been on discovery (a mod for it) for about a 2 years. I still play, because its a beautiful game that's hidden from many of the public views. (Plus its a 2003 game, Of course it wouldn't be too popular)
But anyways, I came across this game (Limit Theory) about an hour or two ago. And I hope, its as good as I see in the videos... I wish I knew of this on kickstarter, sadly I did not. Oh well, cant wait for public sale/release.
Oh, and welcome to the forum.
Post
Thu Dec 05, 2013 6:43 pm
#4
Welcome to the Limit Theory forums Brian.
Re: Freelancer
I think there may be a few here who have heard of it. I doubt if there are many on this forum still playing it. I've played it a little and I know Josh has spent a few hours playing the game. You would probably have to ask him yourself what he thought of it.Brian wrote:Have any of you played it?
Welcome to the Limit Theory forums Brian.
Post
Thu Dec 05, 2013 7:33 pm
#5
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Freelancer
Other than Victor, I can't tell if you guys are serious.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Thu Dec 05, 2013 11:17 pm
#6
Re: Freelancer
I think it's only OP who doesn't realise he has wandered into a den of rabid Freelancer fans.
- The Snark Knight
"Look upward, and share the wonders I've seen."
"Look upward, and share the wonders I've seen."
Post
Thu Dec 05, 2013 11:27 pm
#7
Re: Freelancer
I'm not saying anything at all about documenting all the prices on all the routes for all the goods in Freelancer to analyze them in order to determine the optimal cargo route.
Nope, as far as anyone knows, that is a thing that did not happen.
Nope, as far as anyone knows, that is a thing that did not happen.
Post
Thu Dec 05, 2013 11:29 pm
#8
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Freelancer
Brian, let me put it to you this way; Josh has openly stated in MANY times (in posts, update videos, and the kickstarter) that Freelancer is Josh's main source of inspiration.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Thu Dec 05, 2013 11:58 pm
#9
Re: Freelancer
Freelancer fans? What's that? It's so obscure that YOU JUST STUMBLED ONTO A FORUM FILLED WITH THEM!
Freelancer's the reason why we're all here and are backers of this game (X series too ).
Welcome to the forums, Brian !
Freelancer's the reason why we're all here and are backers of this game (X series too ).
Welcome to the forums, Brian !
In Josh we trust.
Post
Fri Dec 06, 2013 12:07 am
#10
Re: Freelancer
Well, to be fair, it's not the only reason.
I'm also here for the bits of Wing Commander and Master of Orion I think I saw over in the corner there....
I'm also here for the bits of Wing Commander and Master of Orion I think I saw over in the corner there....
Post
Fri Dec 06, 2013 1:38 am
#11
Re: Freelancer
Well, there you have it Brian. You have to admit you are indeed fortunate to find a community that truly understands your passion for this obscure and little known game. I am just hoping Josh doesn't spot this thread as he is likely to find himself being dragged away from his work by irresistible forces to give a lengthy appraisal of this awesome game.
Post
Fri Dec 06, 2013 3:27 am
#12
Freelancer? No...no....I'm quite certain I've never heard of that....no........
*starts scratching arms furiously*
no no no...
*runs to desktop*
YES!!!!
EDIT:
Re: Freelancer
What, what?Victor Tombs wrote:Well, there you have it Brian. You have to admit you are indeed fortunate to find a community that truly understands your passion for this obscure and little known game. I am just hoping Josh doesn't spot this thread as he is likely to find himself being dragged away from his work by irresistible forces to give a lengthy appraisal of this awesome game.
Freelancer? No...no....I'm quite certain I've never heard of that....no........
*starts scratching arms furiously*
no no no...
*runs to desktop*
YES!!!!
EDIT:
Respect, sir. Nothing but respectFlatfingers wrote:I'm not saying anything at all about documenting all the prices on all the routes for all the goods in Freelancer to analyze them in order to determine the optimal cargo route.
Nope, as far as anyone knows, that is a thing that did not happen.
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford
Post
Fri Dec 06, 2013 4:32 am
#13
Edit:
Haha, I didn't know, ... I don't stalk this, josh creature fellow but thanks for the welcoming, and its cool to hear some one got the idea from playing freelancer :3.. ill.. mention this to some more of my clan mates when my tolerance has gone back up. (Mood...)
Edit:
And i might as well ask, Why do the faces look like yellow eggs, with faces. ? :3
Re: Freelancer
What's there to be serious about.. ... i play an old space game. Do you play an old space game called freelancer too?DWMagus wrote:Other than Victor, I can't tell if you guys are serious.
Edit:
Haha, I didn't know, ... I don't stalk this, josh creature fellow but thanks for the welcoming, and its cool to hear some one got the idea from playing freelancer :3.. ill.. mention this to some more of my clan mates when my tolerance has gone back up. (Mood...)
Edit:
And i might as well ask, Why do the faces look like yellow eggs, with faces. ? :3
Post
Fri Dec 06, 2013 8:35 am
#14
As for me, I'm still a fan of Wing Commander and Descent Freespace. Hope you enjoy your time here!
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Freelancer
Well, you see, once upon a time we had a light background with circular smileys... But then we switched to dark and had this ugly white border around them. So somewhere between A and B the faces became eggs.Brian wrote:And i might as well ask, Why do the faces look like yellow eggs, with faces. ? :3
As for me, I'm still a fan of Wing Commander and Descent Freespace. Hope you enjoy your time here!
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Fri Dec 06, 2013 10:04 am
#15
Re: Freelancer
We also have a bunch of real egg heads 'round these parts and the smileys started to reflect that.
There is no "I" in Tea. That would be gross.