Welp, so much for resisting until colonist procreation happened.
I've been playing a lost tribe scenario (Phoebe, peaceful) in an arid shrubland with the two big modifiers of disabled crop sowing and that
everything explodes like a boomalope upon death.
My strategy has been animal husbandry supported by constant foraging, which is a risky business even on this difficulty.
Save-scummed out of a ghastly elephant revenge meltdown (stupid! Stupid me! why mess with elephants, man? Remember Boatmurdered!), and then lost a beautiful artist/tamer/silvertongue to an outraged goat.
His fiancé was hard hit, but worse yet was his bonded muffalo Elvis' white-hot agony of loss. That nearly cost me a mother pig and her unborn piglet until my mother rhino got involved and convinced him to chill.
I still have an old sniper hag slaving over the fire pit to keep everyone fed. Everyone more or less hates her, despite also relying heavily on her healing skills.
I discovered that it's possible to produce human offspring using the dev console, but with bizarre results due to the glaring omission of mothering and child-like dependence behaviours.