Post
Thu May 14, 2020 4:52 pm
#481
Re: The End
Back for the monthly visit. Source code? No? See you in June....
after six years of working on it he ran out of money.Drakrtar wrote: ↑Tue May 12, 2020 2:57 pmthe REAL question is why haven't any of you big time backers pushed for a Class Action Lawsuit? Like seriously He's ghosted everyone since he made that "pity me" post and quit. You have his name, where he lived and supposedly his school information. I would bet money he's either off laughing it up doing something else profitable under a new name as most white collar criminals do or dead. Either way you'd find out you won't get that source code and be able to stop dreaming for this to be real. I personally have followed for a long time but after star citizen vowed to never back a KS again until I saw proof it was going somewhere stable. I am sad to see this project dead, but I just don't understand why so many people are still happy to be screwed and not go after him for it. Like it's one dude not a big corporation.
it is, if every involved party agrees to that's how it works.
Really, it's a position of privilege to simply have paid for a game and failed to release it. At the time it was harder to understand, but undertaking my own game development journey has opened my eyes a little to what Josh must have felt. The pressure was immense, the stress at times overwhelming, and in the end the disappointment, in himself and the disappointment he perceived from others was unfathomable.Gunther Haldan wrote: ↑Mon Jun 08, 2020 12:29 pmI haven't been on it a while but I thought I would drop in and see if something interesting had happened since I logged in last. I think restarting the game by the community is a great idea. I'm not a programmer so I couldn't contribute to the effort. I missed the kickstarter by three weeks or I would be one of the supposedly burned backers. If I had backed LT, I would be of the opinion of most of the people on here. Josh did everything he was able to do to make this game happen. I think he tried to go too far. In my opinion, he should have concentrated on putting out a playable but limited in scope game, even if it was less than he dreamed of. Based on the last few updates he posted, I think that was well within his grasp. Then he could have used the income from lets call it LT Light to fund the further development of the game he truly wanted to produce. If that's the direction the community wants to go, I might back the new effort in some way.
Money is not the problem.Flatfingers wrote: ↑Sun Jul 19, 2020 12:38 amI think there are enough people here who could code up the player-facing capabilities of a LT-like game in something like Godot's scripting language. The hard part -- which I certainly can't do -- is the core framework stuff: event communication, AI, and any other features that must be written in a compiled language for performance.
I wonder if there's enough money in the hands of the folks still here to hire Josh to build the core framework for the community version of LT?
This is assuming it would be 1) to our specifications (while of course listening to expert suggestions), and 2) within a fixed time limit.
... Why not? I can blame him for that... He said he would do something and then didn't do it. And unlike the game itself which he truly tried to do but could not finish. All he has to do is go to his GitHub repo or whatever, set it to public, write a one paragraph blurb along with the link and post it here and walk away and then choose to ghost this place. A whopping 5 minutes of effort tops.CRZgatecrusher wrote: ↑Sun Sep 20, 2020 6:15 pmwell we know he's probably not coming back (and I cannot blame him at all for that).
Well, there happens to be the beginnings of a project that we like to call Limit Theory Redux. And we happen to have a discord, though it has been somewhat quiet lately. Come see where we are at and maybe help us along the path to a LT like space game. https://discord.gg/yQSDUWCRZgatecrusher wrote: ↑Sun Sep 20, 2020 10:05 pmIn fact can anyone get a hold of him and ask about the Source Code, so this game does not go to waste and even though it was not what we all wanted at least something will be gained (perhaps an amazing open source project I can help out with or just an interesting engine).
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