Of course, Josh.JoshParnell wrote:Thanks for the gentle nudges Talvieno

Of course, Josh.JoshParnell wrote:Thanks for the gentle nudges Talvieno
JoshParnell wrote: Thanks for the gentle nudges Talvieno
I dunno, those nudges probably felt more like drop kicks to the faceJoshParnell wrote:Thanks for the gentle nudges TalvienoTalvieno wrote:Whoo!Yay Josh! Knew he could do it.
Edit: Ninja'd by Josh!That never happens. That's doubly awesome.
Dear god this looks closer to what I've been wanting than virtually anything I've seen yet. No, I hadn't seen this, but am now reading with great curiosity. Trying not to get too excited...0joshuaolson1 wrote:@JoshParnell - That's really interesting that you're moving away from C++. Have you heard the Terra programming language? It lets you optimize things at compile time like C++ can only dream. It's also one of very few languages that can use C libraries directly.
Nice. *toothy grin of encouragement*Talvieno wrote:Whoo!Flatfingers wrote:For those keeping score at home, Josh has just updated the Kickstarter.
All hands to battle stations! Prepare for incoming!Yay Josh! Knew he could do it.
Edit: Ninja'd by Josh!That never happens. That's doubly awesome.
no! no! bad josh! CLOSE THAT BROWSER TAB RIGHT NOW!JoshParnell wrote:Dear god this looks closer to what I've been wanting than virtually anything I've seen yet. No, I hadn't seen this, but am now reading with great curiosity. Trying not to get too excited...0joshuaolson1 wrote:@JoshParnell - That's really interesting that you're moving away from C++. Have you heard the Terra programming language? It lets you optimize things at compile time like C++ can only dream. It's also one of very few languages that can use C libraries directly.
Seriously, thanks for bringing it to my attention!
Cornflakes_91 wrote:no! no! bad josh! CLOSE THAT BROWSER TAB RIGHT NOW!JoshParnell wrote:Dear god this looks closer to what I've been wanting than virtually anything I've seen yet. No, I hadn't seen this, but am now reading with great curiosity. Trying not to get too excited...0joshuaolson1 wrote:@JoshParnell - That's really interesting that you're moving away from C++. Have you heard the Terra programming language? It lets you optimize things at compile time like C++ can only dream. It's also one of very few languages that can use C libraries directly.
Seriously, thanks for bringing it to my attention!
? It's a Lua package, it would mean I get to keep all my code...Cornflakes_91 wrote:no! no! bad josh! CLOSE THAT BROWSER TAB RIGHT NOW!
Indeed, and it may be coming at exactly the right time too...we'll see0joshuaolson1 wrote:I'm glad I found something that excites you. I think of it as Lua-like Nim but way simpler. You can choose which programming language features to add (if any).
Yeah sure,JoshParnell wrote: ? It's a Lua package, it would mean I get to keep all my code...
JoshParnell wrote: Considering LuaJIT + multithreading is basically not happening (based on today's experiences), it seems an appropriate thing to explore :V
öhm...JoshParnell wrote: Considering LuaJIT + multithreading is basically not happening (based on today's experiences), it seems an appropriate thing to explore :V
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