Flatfingers wrote: Optimal would be if we can save and load HUD layouts by name, and if we can assign specifically-named layouts to ship hull types as the default HUD. Not only will that make context-based gameplay more enjoyable, it will make switching to new ships much easier than if we have to rebuild new versions of preferred layouts every time. (Another nice feature will be if layouts are external files, allowing players to share optimized HUDs with each other.)
Very nice work for a first RTB update, Josh!
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