Development Update #21

Read and discuss the latest big updates in the development process.

Development Update #21

Postby JoshParnell » Sat Dec 13, 2014 10:03 pm

And so it finally arrives. The infamous #21!

KS : https://www.kickstarter.com/projects/jo ... ts/1083426

YT : https://www.youtube.com/watch?v=0tPdbLe3zx0

I don't think I need to tell you guys the story behind this one. You know. You've seen it first-hand. 'Twas a beast unlike any other. But in the end, 'twas also a learning experience unlike any other.

Enjoy :)
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford
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Re: Development Update #21

Postby Just_Ice_au » Sat Dec 13, 2014 10:07 pm

Finally!

Hooray! :clap: :clap: :clap:
- The Snark Knight

"Look upward, and share the wonders I've seen."
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Re: Development Update #21

Postby wfja » Sat Dec 13, 2014 10:09 pm

Hallelujah!

Thanks Josh, good job. It's been a while coming. More words after watching now yes.
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Re: Development Update #21

Postby FormalMoss » Sat Dec 13, 2014 10:09 pm

Woot!

Just watched the first 3 mins, and I love the visuals Josh.
The atmosphere, the beautiful rails and nodes

WOW

I'm blown away - you have outdone yourself, sir Josh :)

:thumbup: :clap:
YAY PYTHON \o/

In Josh We Trust
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Re: Development Update #21

Postby Baile nam Fonn » Sat Dec 13, 2014 10:19 pm

Spoiler:      SHOW
ZOMG monsieur Jolin is the awesome-sauce!!! :mrgreen:
:oops: ^ That was actually Harmonic Universe by Mr. Parnell... a track which I'm going to be overplaying in the near future.


less than 3 minutes in streaming low quality (damn you connection!) ---already clinches 'Favourite Update' with ease!! :squirrel:

edit #2: I see that Lum's artistic imagining of rails was indeed very accurate. :thumbup:

edit #3: "Screaming Windpulse"? I don't care what that does or how it compares to contemporaries: I am buying that sucker on impulse. Who says the naming algorithm sucks?? I'll fight y'all!


..and those happy little UI chirps in the final seconds --what an outro.

If I didn't fear the guilt of trivializing Josh Stress I would confidently say of this Update: totally worth it.
But I do love love LOVE Limit Theory now more than ever. :angel:
Last edited by Baile nam Fonn on Mon Dec 15, 2014 8:06 am, edited 3 times in total.
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Re: Development Update #21

Postby Slymodi » Sat Dec 13, 2014 10:42 pm

Truly amazing, there is nothing else I can say :D

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Re: Development Update #21

Postby AbhChallenger » Sat Dec 13, 2014 10:43 pm

I was disappointed that you left the door open for future monthly update videos with the ending.
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Re: Development Update #21

Postby Basmannen » Sat Dec 13, 2014 10:48 pm

AbhChallenger wrote:I was disappointed that you left the door open for future monthly update videos with the ending.

I didn't interpret it that way abh.
A good plan, violently executed now, is better than a perfect plan next week.

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Re: Development Update #21

Postby Just_Ice_au » Sat Dec 13, 2014 10:52 pm

Just finished watching.

Man, that's such a great update Josh. I can't get over how unique and awesome the warp rail system looks, and those planetary rings! Amazing!

:clap: :clap: :thumbup:
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Re: Development Update #21

Postby Cornflakes_91 » Sat Dec 13, 2014 10:53 pm

can i haz nice cinematic shot of the ship you flew? :3

something like it diagonally across the screen, with a planet beneath it and the sun in a corner?

pleasepleaseplease :3



(btw, im not really sold on the design of the warp nodes duh)
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Re: Development Update #21

Postby axefrog » Sat Dec 13, 2014 10:54 pm

Bloody hell Josh. Your work inspires the shit out of me, I gotta say. Keep it up, you're doing an amazing job.
Last edited by axefrog on Sat Dec 13, 2014 11:32 pm, edited 1 time in total.
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Re: Development Update #21

Postby jasonbarron » Sat Dec 13, 2014 10:59 pm

Great job, Josh :thumbup:

What an amazing combination of relaxation & excitement. Pure art.
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Re: Development Update #21

Postby TROPtastic » Sat Dec 13, 2014 11:06 pm

Axefrog, I think you may have a better chance of Josh seeing your question if you make a thread in "General" edit: or "Technical". I'm not at all trying to say that you shouldn't have posted it here, but I feel like your question may get buried in this thread. Posting it in its own thread should give it more visibility; alternatively you can send Josh a private message on these forums. :thumbup:

Josh, I just want to say thank you for all the hard work you put into this update, and that the market UI looks gorgeous! I honestly don't mind if you decide to stop doing update videos, but I hope you still give us some pretty pictures every month :)
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Re: Development Update #21

Postby Baile nam Fonn » Sat Dec 13, 2014 11:28 pm

Also, if someone could make a long, loop version of the intro's scenery trip ...that would be great. ;) edit: mashup with warp rail travelling bits too?



..oh, and thanks Josh for furnishing me with a glorious new wallpaper. :mrgreen: :squirrel: :ghost:
Last edited by Baile nam Fonn on Sat Dec 13, 2014 11:47 pm, edited 1 time in total.
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Re: Development Update #21

Postby axefrog » Sat Dec 13, 2014 11:32 pm

@TROPlastic you're probably right - I'm moving that part of the question to another forum.
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