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Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 12:46 pm
by zalucius
As I said on YouTube: Woha! totally worth the wait.
Man, I would pay money just to be able to float around aimlessly in such amazing scenery... I will just sit here and throw money at the screen until you accept them and release a beta or something similar.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 12:58 pm
by Talvieno
johnr wrote:Wow!
No need to say more.
Talvieno wrote:So incredibly gorgeous it's just unreal.
Can we hire Josh to upgrade the graphics of real-life?
(After the LT release of course)
I wish - real life could definitely use a graphics upgrade in comparison to LT.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 1:00 pm
by Just_Ice_au
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 1:07 pm
by Shuul
You have my gratitude Josh.
And again, this quote suites well: "IN JOSH WE TRUST!!"
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 1:13 pm
by Kvallning
*SLAMS APPROVAL BUTTON*
God damn, that was worth any length of wait. Seriously.
You are a magical (human?) being.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 1:21 pm
by Dinosawer
That was pure awesomness. Also Josh, you code way too fast, I feel like a slug now.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 1:31 pm
by Victor Tombs
Stunning! Just stunning!
I cried; they were tears of joy. I knew it would be special but I never dreamt it would affect me in this way. So much beauty, I was there in my good looking explorer spaceship just drinking in the lavish scenery. So much to see and so much more to come.
I even enjoyed the LTSL chapter.
You continue to astonish me.
Thank you Josh Parnell, that will do nicely, very nicely indeed.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:15 pm
by light487
Looks awesome! So awesome! I will have to watch again when I get home from work. I had to skip a few of the more talky bits on account of limited time this morning but I will definitely watch it in full this afternoon!
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:19 pm
by Lum
That's it right? Pick a ship and fly from beauty to beauty in awe... That's why I want to play this jewel. Forget about anything else! So much in love with this...
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:30 pm
by Casbian
Hey Josh,
you really did a great job with this one. I enjoyed it from the first to the last minute. Now get yourself some chocolate cookies or so to treat yourself.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:40 pm
by Flatfingers
You guys are killing me with all this praise -- I'm stuck in meetings and can't get to the video!
Sounds like it was worth the wait, though.
Maybe Josh should start doing update videos every two months now...?
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:41 pm
by Talvieno
Flat - don't settle for anything less than the highest quality you can find on the largest screen with the best popcorn. In the comfiest chair. Definitely worth the wait.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:42 pm
by Demon
Wow, such an impressive update I also really dug the chapters just to break it up into the different focus' (might be a good format to keep with the breadth of LT expanding like stated in the video)
I don't make it out to these forums much and I think because of Josh's commitment to us I owe it to him to come kick around in the forums more lol.
I am not a dev really, I wanna be kinda but I don't code as of now. That being said I think the ability to code live in game plus the ability to pull out just the features you want to work on is really an amazing thing. LTSL seems like a very robust and powerful thing. I applaud your work sir.
Edit: I chromecasted it to my TV and it was pretty awe inspiring.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:44 pm
by alpan
Flatfingers wrote:You guys are killing me with all this praise -- I'm stuck in meetings and can't get to the video!
Sounds like it was worth the wait, though.
Maybe Josh should start doing update videos every two months now...?
To deflate the hype balloon a bit, there's still no
actual game to be seen... but I wasn't really expecting that, and the video definitely does a very good job of convincing that the friction associated with the development process has finally been minimized. I now have high, high expectations for next month's update.
Re: Development Update #20: August & September 2014
Posted: Mon Oct 06, 2014 2:46 pm
by Baile nam Fonn
A screenshot sans UI of the 18 minute mark setting would definitely oust my current Limit Theory wallpaper (which has reigned almost unchallenged for around 9 months now).
Thank you so much for this gift, Mr. Parnell. Stunningly beautiful.