Flatfingers wrote:Astronomy geeks like me would love it if Josh made the distinction, but it's probably too finicky for not enough gameplay value unless different kinds of nebulae have different effects. It might be interesting if, for example, reflection nebulae inhibited sensors while the hot, ionized gas of an emission nebula slowly damaged ship hulls or shields. (Though the latter case would mean stations wouldn't be built inside red emission nebulae, and the number of emission nebulae might need to be dialed back a bit.)
Otherwise it's just a passing thought, since Josh mentioned emission nebula.
Woah, so we get to fly through nebulae? That'd be awesome. I'm sure you never got to do that in EVE Online, they were just pretty things you saw far off in the distance.
Realistically speaking, what would it look like flying through a nebula? Would you be able to see clearly or would everything seem obscured?
I think stations should still be able to exist inside emission nebula if they cause damage. You can just say that stations are able to equip some bulky technology (a powerful enough shield?) that provides sufficient protection from the ionised gas but would be too impractical to fit on a ship.