Development Update #12: December 2013

Read and discuss the latest big updates in the development process.

Re: Development Update #12: December 2013

Postby Flatfingers » Thu Jan 23, 2014 9:06 pm

CommanderDJ wrote:I had a teensy question: I noticed in the update video that there seemed to be a bit of a "fish-eye" effect going on with the FOV which bothered me a bit, but I know that sort of thing is up to personal preference. My question is: will FOV and stuff like that be customisable in-game?

Welcome, CommanderDJ!

I think perhaps you're looking for the Morphing of Viewscreen? thread. ;) We had a good go at this subject there.
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Re: Development Update #12: December 2013

Postby CommanderDJ » Thu Jan 23, 2014 9:46 pm

Flatfingers wrote:
CommanderDJ wrote:I had a teensy question: I noticed in the update video that there seemed to be a bit of a "fish-eye" effect going on with the FOV which bothered me a bit, but I know that sort of thing is up to personal preference. My question is: will FOV and stuff like that be customisable in-game?

Welcome, CommanderDJ!

I think perhaps you're looking for the Morphing of Viewscreen? thread. ;) We had a good go at this subject there.


Ah, thank you! I suspected that there may have been a thread on it already, thanks for pointing me there. :D
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Re: Development Update #12: December 2013

Postby Gryphon0468 » Sat Feb 15, 2014 6:34 am

Just wanted to bring it to someone's attention that this is the latest dev video listed on the homepage....
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Re: Development Update #12: December 2013

Postby Victor Tombs » Sat Feb 15, 2014 6:44 am

Gryphon0468 wrote:Just wanted to bring it to someone's attention that this is the latest dev video listed on the homepage....


HaHa! It's frequently missed by Josh. Good to know someone's on the ball. ;)
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Re: Development Update #12: December 2013

Postby JoshParnell » Sat Feb 15, 2014 6:52 am

Gryphon0468 wrote:Just wanted to bring it to someone's attention that this is the latest dev video listed on the homepage....


Thanks for catching that...I always forget :oops: :lol:

Fixed it :)
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Re: Development Update #12: December 2013

Postby Gryphon0468 » Sat Feb 15, 2014 3:53 pm

I was gonna mention it 2 weeks ago but thought it may be presumptious of me. I'll be sure to pipe up next time :P
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