Posted: Sun Aug 18, 2019 10:41 pm
This is a square room, want to know more?
This is the case, I've kinda gotten stuck on what I want to do with it, and started playing with Goatbot again.
Mixed Euclidean and graphs, with the proportion describing something about the area. For instance, if you wanted the world to mostly be chaotic and shattered with islands of sanity, the "natural" sections would be heavily graphwise and decidedly non-Euclidean, while the "artificial" sections would be Euclidean rooms connected by corridors of varying degrees of topological coherence. Or if you wanted the world to mostly be flat but with pockets of corruption, the wider world would be Euclidean but devolve into graph space garbage near the epicenter of some kind of Event, with isolated blips scattered about like spatial shrapnel wounds.