Wow. This is so lifelike it's astonishing. It blows past the Uncanny Valley and right into "He followed me home! Can we keep him, please?"
Post
Tue May 15, 2018 1:36 pm
#2
Re: Mode-Adaptive Neural Networks for Quadruped Motion
That looks excellent! I wonder how long until we see that sort of thing in a game.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
Post
Sun Jun 03, 2018 2:48 pm
#3
Re: Mode-Adaptive Neural Networks for Quadruped Motion
If you'd like to see this for yourself, its creator has made it available on github (for research; commercial use requires a license).