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Re: Tanks
Posted: Tue Sep 19, 2017 8:25 am
by Triggerhappy
Re: Tanks
Posted: Tue Sep 19, 2017 11:38 pm
by JanB1
Ouuuh! :O
THIS is a really nice one!
Re: Tanks
Posted: Wed Sep 20, 2017 4:56 am
by outlander
Meanwhile, a first confirmed kill of the mighty, never destroyed previously T-90 tank! Capitalists can rejoice!
Except that it seems to be a T-90 that was abandoned by its crew
after being shot to Hell and captured by Al-Quaeda fighters, patched up somehow, and used for propaganda
(the gunner's sight and fire control system was killed, only manual through-the-gun-barrel aiming was possible, it seems). It was killed by the Syrian Army T-72 using an APFSDS round to the side.
Therefore, memes:
Edit: still waiting for a better confirmation on it.
Edit 2: confirmed. Turns out, it was the first T-90 that was captured so long ago I totally forgot about it. Its turret was stuck facing backwards, it took those geniuses almost two years to fix it. Typical. But it had working FCS and all that. It was another T-90 that was shot really badly; and it was re-captured by the Syrian Army today. So, one way or another, all T-90 tanks came home
Re: Tanks
Posted: Wed Sep 20, 2017 7:22 am
by outlander
Some gloriously green shots.
Re: Tanks
Posted: Wed Sep 20, 2017 8:59 am
by Triggerhappy
outlander wrote: ↑Wed Sep 20, 2017 7:22 am
Some gloriously green shots.
Where is the tank in these last two pictures?
Re: Tanks
Posted: Wed Sep 20, 2017 9:45 am
by 0111narwhalz
Triggerhappy wrote: ↑Wed Sep 20, 2017 8:59 am
Where is the tank in these last two pictures?
In the first: Check the horizon near the left. There's one, maybe two tanks there.
In the second: About halfway vertically and three-quarters from the left edge, you can see part of a tank. It's obscured by that tree in the foreground, though.
Re: Tanks
Posted: Wed Sep 20, 2017 10:09 am
by Talvieno
0111narwhalz wrote: ↑Wed Sep 20, 2017 9:45 am
Triggerhappy wrote: ↑Wed Sep 20, 2017 8:59 am
Where is the tank in these last two pictures?
In the first: Check the horizon near the left. There's one, maybe two tanks there.
In the second: About halfway vertically and three-quarters from the left edge, you can see part of a tank. It's obscured by that tree in the foreground, though.
I can sort of see it in the first, but the second one completely escapes me.
Re: Tanks
Posted: Wed Sep 20, 2017 11:16 am
by thedamngod
These 'things' do count, right guys?!
Re: Tanks
Posted: Thu Sep 21, 2017 5:12 am
by outlander
thedamngod wrote: ↑Wed Sep 20, 2017 11:16 am
These 'things' do count, right guys?!
Not yet, but we are getting there:
Re: Tanks
Posted: Fri Sep 22, 2017 9:30 pm
by Triggerhappy
Re: Tanks
Posted: Mon Sep 25, 2017 3:37 am
by outlander
That's a really good-looking model Trigger.
What are the boxes on top of the innermost ERA blocks? I don't remember ever seeing them on the actual tanks.
Re: Tanks
Posted: Fri Sep 29, 2017 7:12 pm
by Triggerhappy
So, Trigger here wants to design a tank. A sci-fi tank.
Suggestions?
Re: Tanks
Posted: Sat Sep 30, 2017 1:55 am
by outlander
1. How advanced? Near-future, far future, galaxy far, far away?
2. How hard is the sci-fi setting you want it for?
3. Do you want to go full realistic or the rule of cool is all that matters?
Re: Tanks
Posted: Sat Sep 30, 2017 11:28 am
by Triggerhappy
outlander wrote: ↑Sat Sep 30, 2017 1:55 am
1. How advanced? Near-future, far future, galaxy far, far away?
2. How hard is the sci-fi setting you want it for?
3. Do you want to go full realistic or the rule of cool is all that matters?
1. Near-Far. Within theoretical understanding of technology. Antimatter tech is as far as I am willing to go.
2. Game settings - Insane. Sci-fi settings - hard.
3. Full realistic, with rule of cool where it does not interfere.
Re: Tanks
Posted: Sat Sep 30, 2017 1:27 pm
by Triggerhappy