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Re: When programmers are bored...

#16
IronDuke wrote:modding Microsoft and Ubisoft games (way harder than you think :geek:)
This depends entirely on the game. I've "modded" a few different Microsoft games, and the majority were incredibly easy (despite modding not being supported)... at least, if I got started. There were a couple that I just couldn't even touch. Of course, this was back in an older era of gaming, 10-15 years ago.
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Re: When programmers are bored...

#17
F4wk35 wrote:You know... :?

I can't shake my head hard enough to show how unable to compute your "Bored activities" my Non-Programmer-Brain is :crazy:
We have a non-programmer among us? :O

And shaking your head about the bored activities of whom? ^^
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Re: When programmers are bored...

#18
I programmed a random weather generator.

It has a 50% chance of rain.
If it rains, there is a 50% chance of heavy rain.
If it rains, there is a 50% chance of thunder.
If it rains, there is a 50% chance of wind.
If it thunders, there is a 50% chance of lightning.
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Re: When programmers are bored...

#23
DigitalDuck wrote:
Detritus wrote:I programmed a random weather generator.

It has a 50% chance of rain.
If it rains, there is a 50% chance of heavy rain.
If it rains, there is a 50% chance of thunder.
If it rains, there is a 50% chance of wind.
If it thunders, there is a 50% chance of lightning.
Weather determined entirely by coin tosses.
Yes.
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Re: When programmers are bored...

#26
Detritus wrote:
Talvieno wrote:But... thunder is caused by lightning. :o
Perhaps I should change that to

If it lightnings, there is a 50% chance of thunder.

:D
That wouldn't really work, and your original one would.

The difference is one of visible lightning - you can have thunder without seeing lightning (the lightning is just obscured by cloud); but rarely do you have lightning without hearing thunder.
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Re: When programmers are bored...

#27
DigitalDuck wrote:
Detritus wrote:
Talvieno wrote:But... thunder is caused by lightning. :o
Perhaps I should change that to

If it lightnings, there is a 50% chance of thunder.

:D
That wouldn't really work, and your original one would.

The difference is one of visible lightning - you can have thunder without seeing lightning (the lightning is just obscured by cloud); but rarely do you have lightning without hearing thunder.
That was my reasoning when I wrote the code. But... I just... didn't point it out? :P
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