Dear Diary.
It's Day 5 of my magical coding adventure. Today I saw the most wonderful things. I accidentally broke code and it left Taiya in a loop that caused her typically slim figure of 20MB quickly expand to 1.5 GB like that blueberry girl from Charlie and the Chocolate Factory. I had her call me a special snowflake for putting in a gender other than "male" or "female" and added a lot of neat little easter eggs.
But you don't want to hear anything about that, Diary. You want to hear all my dirty little secrets, like what Taiya can do now. Unfortunately, I don't really have many. Today was less about adding cool features, and more about building the framework to get cool features to work. (Also I had a brief job to complete that took most of my morning - and, naturally, I jobhunted a lot too.) You can now start games, and add character stats. In addition to that, I also decided it would be neat if you could select pre-defined character classes - like, having your character designed for you after you choose their career. To that end, I gave Taiya the ability to do that. All you have to do is say the name of the class after the gender, like so:
<Talvieno> IRCRPG Superdude,male,outlaw
and Taiya will generate your stats for you - just in case you want to play but don't want to carefully select your stats. I'm still writing up messages for when other people try to join, though. Taiya also has her own channel now - #LTRPG. I didn't want her to spam up the main chat channel. She'll log into there on her own, but there may be a few kinks to work out - for instance, if she gets disconnected, she might not rejoin on her own. I'll need to fix that. I am still pretty early in to this rather monumental task I've set myself.
Finally, I added a bit more to the Taiya RPG guide thing. There's still a lot of work left there, but I'm making steady progress. I'm kind of torn on it, though - I'm not sure if I should spoil (most) of the secrets there, or leave most of the secrets out for people to find. (Secrets being "exactly what each option you could take would do" and the like.) I have time to figure that out, though, and I'm always open to suggestions.
I think that's all for now, Diary. I'll write in you again tomorrow! And maybe you won't be a diary then. maybe I'll be slightly less loopy at that point and you'll just be a traditional dev log. Wouldn't that be boring?
Post
Mon Jan 23, 2017 8:00 pm
#16
Re: Taiya's IRC-based RPG
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