Return to “Everything & Anything”

Post

Re: Question - How do you procedurally generate dust in game

#2
Not exactly sure what you mean. Generally dust/fog just means that you take the distance to your object, then you blend your object's color with the dust color depending on distance. This gives the impression of fog/dust. Of course, for LT it is more complicated than that, but the underlying idea is the same! Not really procedural, per se.

Did I get the question right? :o
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford

Online Now

Users browsing this forum: No registered users and 16 guests

cron