Well a basic podcast is out you can expect to hear more about it in this topic so stick around to hear DWMagus and I discuss gaming and technology. Of course there is a Limit Theory weekly update in each episode. We are currently looking for one more person willing to join us if anyone is interested you can reach me at skyfligher@skyfligher.com or you could PM me on these forums and finally you can just comment on a video if your interested. We currently record Monday at 8:30 is CST.
Here is the first Beta Test run.
Beta 1
Post
Tue Jun 18, 2013 2:54 pm
#2
Re: The Fligher Podcast!
DW, you undersell yourself off the bat, you could have easily mentioned that you have amazing boobs.
I'm only 2 minutes in and I already like it. The audio could be louder.
I'm only 2 minutes in and I already like it. The audio could be louder.
woops, my bad, everything & anything actually means specific and conformed
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Tue Jun 18, 2013 3:04 pm
#3
Re: The Fligher Podcast!
I will raise the audio levels in the next podcast, anything else you think could be different please let me know.
The only limit is the one you set.
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Tue Jun 18, 2013 3:30 pm
#4
Sky, it came out great, BTW.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: The Fligher Podcast!
Uhm... I dunno how to take this line. Was it a dig, or was it sincere?Katawa wrote:DW, you undersell yourself off the bat, you could have easily mentioned that you have amazing boobs.
Sky, it came out great, BTW.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Tue Jun 18, 2013 3:32 pm
#5
Re: The Fligher Podcast!
Thanks, I'm still working on artwork and opening/closing cuts so still a while to go but hopefully i'll have them finished within the next week or so.
The only limit is the one you set.
Post
Tue Jun 18, 2013 3:35 pm
#6
To expand on the commentary about Indy Games on Xbox One:
http://www.cinemablend.com/games/Oddwor ... 56838.html
http://www.cinemablend.com/games/Xbox-O ... 55974.html
Url I meant to link as #1: http://www.forbes.com/sites/insertcoin/ ... cept-xbox/
Re: The Fligher Podcast!
Neither.DWMagus wrote:Uhm... I dunno how to take this line. Was it a dig, or was it sincere?
To expand on the commentary about Indy Games on Xbox One:
http://www.cinemablend.com/games/Oddwor ... 56838.html
http://www.cinemablend.com/games/Xbox-O ... 55974.html
Url I meant to link as #1: http://www.forbes.com/sites/insertcoin/ ... cept-xbox/
Last edited by Katawa on Tue Jun 18, 2013 3:42 pm, edited 1 time in total.
woops, my bad, everything & anything actually means specific and conformed
Post
Tue Jun 18, 2013 3:37 pm
#7
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: The Fligher Podcast!
I think I probably should have been clear in regards to self-publishing vs. compatibility.
You're right though Katawa, I recognize that the Xbox does allow you connect up with XNA, and test on your system, but that still isn't actually 'publishing'.
Edit: Wow, I talk *alot*.
You're right though Katawa, I recognize that the Xbox does allow you connect up with XNA, and test on your system, but that still isn't actually 'publishing'.
Edit: Wow, I talk *alot*.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Tue Jun 18, 2013 4:48 pm
#8
Re: The Fligher Podcast!
Enjoyed it guys, thanks for making Was a good listen while coding. Increased my knowledge of games a good bit since I don't pay attention to any news these days
Also you're very nice to me :3 thank you!
Also you're very nice to me :3 thank you!
Katawa wrote:DW, you undersell yourself off the bat, you could have easily mentioned that you have amazing boobs.
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford
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Tue Jun 18, 2013 8:23 pm
#9
Re: The Fligher Podcast!
Well your working wonders with your code the least we could do is appreciate it, and i'm glad to hear that people like the podcast so far. It should get better over time when I get graphics taken care of and we get one more person.
The only limit is the one you set.
Post
Tue Jun 18, 2013 8:45 pm
#10
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: The Fligher Podcast!
Speaking of one more person, if anyone has any interest, it doesn't matter whether or not you have experience. We're mostly just chatting and recording it, so nothing the NSA isn't already doing.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Post
Tue Jun 25, 2013 12:38 pm
#11
Re: The Fligher Podcast!
Well another week has started and its time for another podcast! Beta Test 2
The only limit is the one you set.
Post
Tue Jun 25, 2013 12:39 pm
#12
~Sly
Re: The Fligher Podcast!
we really do need Gazz on!Skyfligher wrote:Well another week has started and its time for another podcast! Beta Test 2
~Sly
IVE BEEN OUT OF MY MIND A LONG TIME
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Wed Jun 26, 2013 11:11 am
#13
Re: The Fligher Podcast!
Don't forget this weeks Podcast! Beta Test 2
The only limit is the one you set.
Post
Mon Jul 01, 2013 9:45 pm
#14
Re: The Fligher Podcast!
I am currently editing this weeks episode of the Weekly Fligher Podcast that's all about this months Development Update.
The only limit is the one you set.
Post
Tue Jul 02, 2013 8:33 am
#15
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: The Fligher Podcast!
Man, I'm not looking forward to the part where I tripped over myself somewhat bad.
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.