1. Announcements

    1. The End

      171 Replies 35476 Views

      by JoshParnell, Fri Sep 28, 2018 11:57 am in Announcements

      171 Replies
      35476 Views
    2. The Limit Theory Email/RSS News Thread

      53 Replies 182029 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      53 Replies
      182029 Views
  2. Topics

    1. Technically, what happened?

      13 Replies 1455 Views

      by coder1000, Sun Sep 30, 2018 10:40 pm

      13 Replies
      1455 Views
    2. Saved PCG content

      6 Replies 1075 Views

      by StevoIRL, Wed Dec 19, 2012 11:29 am

      6 Replies
      1075 Views
    3. Nvidia Quadro RTX

      6 Replies 515 Views

      by Flatfingers, Mon Aug 13, 2018 11:15 pm

      6 Replies
      515 Views
    4. Scaling a Game Simulator with Cloud Dataflow

      0 Replies 196 Views

      by Flatfingers, Fri Aug 10, 2018 1:20 pm

      0 Replies
      196 Views
    5. Linear Algebra with Interactive Examples

      14 Replies 1745 Views

      by Flatfingers, Tue May 22, 2018 1:03 pm

      14 Replies
      1745 Views
    6. Videos on Game Design

      1 Replies 367 Views

      by Hyperion, Sat May 05, 2018 6:51 pm

      1 Replies
      367 Views
    7. Eco: Multiplayer Economic Sim Game

      4 Replies 742 Views

      by Flatfingers, Wed Apr 11, 2018 10:56 am

      4 Replies
      742 Views
    8. 64-bit game version

      9 Replies 548 Views

      by jonathanredden, Thu Apr 05, 2018 10:54 pm

      9 Replies
      548 Views
    9. Blending Procedural and Handcrafted Content: Interviews

      1 Replies 540 Views

      by Flatfingers, Mon Mar 12, 2018 1:23 pm

      1 Replies
      540 Views
    10. LT on an XBOX Controller

      11 Replies 1433 Views

      by Hyperion, Thu Feb 08, 2018 7:54 pm

      11 Replies
      1433 Views
    11. Building Personalities in The Sims 3

      2 Replies 453 Views

      by Flatfingers, Wed Feb 07, 2018 4:50 pm

      2 Replies
      453 Views
    12. Ships Procedural Generation : Asymmetry?

      6 Replies 4374 Views

      by Zoltan, Mon Jan 22, 2018 5:37 pm

      6 Replies
      4374 Views
    13. Entity Component System (ECS) Explanation

      8 Replies 1269 Views

      by Flatfingers, Sat Nov 25, 2017 12:18 pm

      8 Replies
      1269 Views
    14. Unit/Group AI In Halo

      10 Replies 1690 Views

      by Flatfingers, Tue Nov 14, 2017 4:26 pm

      10 Replies
      1690 Views
    15. Garbage Collection (GC)

      7 Replies 1374 Views

      by FormalMoss, Thu Oct 12, 2017 12:41 pm

      7 Replies
      1374 Views
    16. MULTICORED, hyper threading, and multithreading

      5 Replies 566 Views

      by jonathanredden, Sun Oct 22, 2017 3:36 pm

      5 Replies
      566 Views
    17. Voluminetric growth design from patterned bilayer

      1 Replies 467 Views

      by Cornflakes_91, Wed Oct 18, 2017 6:13 pm

      1 Replies
      467 Views
    18. Uniformly Distributed Random Numbers

      1 Replies 640 Views

      by Flatfingers, Tue Sep 19, 2017 1:28 pm

      1 Replies
      640 Views
    19. Scopes (Language)

      1 Replies 595 Views

      by MP X10L, Sun Sep 17, 2017 5:03 pm

      1 Replies
      595 Views
    20. Pure Data

      2 Replies 575 Views

      by Flatfingers, Fri Sep 15, 2017 1:54 pm

      2 Replies
      575 Views
    21. The State of HDR for Games

      20 Replies 1631 Views

      by Flatfingers, Wed Sep 13, 2017 5:14 pm

      20 Replies
      1631 Views
    22. The Perils of Git

      7 Replies 1145 Views

      by Flatfingers, Mon Jul 31, 2017 5:19 pm

      7 Replies
      1145 Views
    23. Importing files?

      2 Replies 479 Views

      by Hyperion, Sat Aug 19, 2017 5:15 am

      2 Replies
      479 Views
    24. Comme Il-Faut - Character AI

      0 Replies 1213 Views

      by Flatfingers, Mon Aug 07, 2017 9:00 pm

      0 Replies
      1213 Views
    25. Robust Task AI in a Procedural World

      2 Replies 554 Views

      by Flatfingers, Tue Aug 01, 2017 5:34 pm

      2 Replies
      554 Views

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