1. Announcements

    1. The Limit Theory Email/RSS News Thread

      42 Replies 126100 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      42 Replies
      126100 Views
  2. Topics

    1. Ships Procedural Generation : Asymmetry?

      3 Replies 2301 Views

      by Zoltan, Mon Jan 22, 2018 5:37 pm

      3 Replies
      2301 Views
    2. Entity Component System (ECS) Explanation

      8 Replies 426 Views

      by Flatfingers, Sat Nov 25, 2017 12:18 pm

      8 Replies
      426 Views
    3. Unit/Group AI In Halo

      10 Replies 727 Views

      by Flatfingers, Tue Nov 14, 2017 4:26 pm

      10 Replies
      727 Views
    4. Garbage Collection (GC)

      7 Replies 553 Views

      by FormalMoss, Thu Oct 12, 2017 12:41 pm

      7 Replies
      553 Views
    5. MULTICORED, hyper threading, and multithreading

      5 Replies 168 Views

      by jonathanredden, Sun Oct 22, 2017 3:36 pm

      5 Replies
      168 Views
    6. Voluminetric growth design from patterned bilayer

      1 Replies 156 Views

      by Cornflakes_91, Wed Oct 18, 2017 6:13 pm

      1 Replies
      156 Views
    7. Uniformly Distributed Random Numbers

      1 Replies 325 Views

      by Flatfingers, Tue Sep 19, 2017 1:28 pm

      1 Replies
      325 Views
    8. Scopes (Language)

      1 Replies 218 Views

      by MP X10L, Sun Sep 17, 2017 5:03 pm

      1 Replies
      218 Views
    9. Pure Data

      2 Replies 198 Views

      by Flatfingers, Fri Sep 15, 2017 1:54 pm

      2 Replies
      198 Views
    10. The State of HDR for Games

      20 Replies 516 Views

      by Flatfingers, Wed Sep 13, 2017 5:14 pm

      20 Replies
      516 Views
    11. The Perils of Git

      7 Replies 673 Views

      by Flatfingers, Mon Jul 31, 2017 5:19 pm

      7 Replies
      673 Views
    12. Importing files?

      2 Replies 178 Views

      by Hyperion, Sat Aug 19, 2017 5:15 am

      2 Replies
      178 Views
    13. Comme Il-Faut - Character AI

      0 Replies 366 Views

      by Flatfingers, Mon Aug 07, 2017 9:00 pm

      0 Replies
      366 Views
    14. Robust Task AI in a Procedural World

      2 Replies 232 Views

      by Flatfingers, Tue Aug 01, 2017 5:34 pm

      2 Replies
      232 Views
    15. LT on USB?

      20 Replies 1374 Views

      by Hyperion, Thu Apr 24, 2014 2:27 pm

      20 Replies
      1374 Views
    16. the games code

      8 Replies 300 Views

      by jonathanredden, Fri Aug 04, 2017 11:00 am

      8 Replies
      300 Views
    17. Designing for Intensity

      4 Replies 293 Views

      by Flatfingers, Thu Jul 27, 2017 1:45 pm

      4 Replies
      293 Views
    18. Steam Key Scammers

      38 Replies 4135 Views

      by Flatfingers, Fri Oct 03, 2014 1:41 am

      38 Replies
      4135 Views
    19. Pausing the game

      15 Replies 772 Views

      by Bugbear, Fri Jun 30, 2017 10:54 pm

      15 Replies
      772 Views
    20. Art Optimization for GPUs

      2 Replies 354 Views

      by Flatfingers, Thu Jul 06, 2017 5:49 pm

      2 Replies
      354 Views
    21. Sean Murray GDC Talk

      1 Replies 591 Views

      by Groufac, Fri Apr 14, 2017 8:16 am

      1 Replies
      591 Views
    22. Geometry displacement to keep clear view of player's avatar

      5 Replies 369 Views

      by Cornflakes_91, Mon Apr 03, 2017 11:19 am

      5 Replies
      369 Views
    23. Shadows

      39 Replies 3796 Views

      by Talvieno, Sun May 25, 2014 7:12 pm

      39 Replies
      3796 Views
    24. Generation of Procedural building facade grammar

      6 Replies 672 Views

      by Cornflakes_91, Sat Mar 11, 2017 3:05 pm

      6 Replies
      672 Views
    25. Wang Tiles

      4 Replies 504 Views

      by Cornflakes_91, Fri Feb 17, 2017 5:59 am

      4 Replies
      504 Views

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