1. Announcements

    1. The Limit Theory Email/RSS News Thread

      46 Replies 138090 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      46 Replies
      138090 Views
  2. Topics

    1. Platemeshes

      6 Replies 920 Views

      by Slymodi, Thu May 22, 2014 5:50 pm

      6 Replies
      920 Views
    2. Specular Aliasing

      5 Replies 882 Views

      by Terah, Mon Jun 16, 2014 8:38 pm

      5 Replies
      882 Views
    3. On occluded lens flares

      3 Replies 663 Views

      by Kercso, Sat Jun 14, 2014 6:21 pm

      3 Replies
      663 Views
    4. What is "content"?

      6 Replies 690 Views

      by domanite, Thu Jun 12, 2014 7:48 am

      6 Replies
      690 Views
    5. Nebula tech: Rorschach Patterns?

      14 Replies 1518 Views

      by Vartul, Wed Jun 04, 2014 1:12 am

      14 Replies
      1518 Views
    6. Linux and OpenGL version

      38 Replies 6651 Views

      by codeape, Wed May 22, 2013 1:15 am

      38 Replies
      6651 Views
    7. some rambling about collison detection

      5 Replies 913 Views

      by Cornflakes_91, Fri May 02, 2014 2:45 pm

      5 Replies
      913 Views
    8. Found a good way to texture ships, stations and more!!!

      5 Replies 1139 Views

      by mordiaky, Fri Apr 25, 2014 7:50 pm

      5 Replies
      1139 Views
    9. Questions about ingame content & developing

      37 Replies 1854 Views

      by Proton, Tue May 20, 2014 8:12 am

      37 Replies
      1854 Views
    10. Models

      9 Replies 1035 Views

      by rens282, Sat Apr 19, 2014 2:36 am

      9 Replies
      1035 Views
    11. Revolutionary

      18 Replies 2348 Views

      by theStormWeaver, Tue Nov 26, 2013 8:57 am

      18 Replies
      2348 Views
    12. Rim lighting? with mock-up

      14 Replies 1569 Views

      by XergesXSX, Mon Mar 03, 2014 12:52 am

      14 Replies
      1569 Views
    13. Multicore ?

      34 Replies 4045 Views

      by Phibrizo, Wed Jan 16, 2013 5:08 am

      34 Replies
      4045 Views
    14. Technology release?

      3 Replies 559 Views

      by kakila, Sat May 10, 2014 5:24 am

      3 Replies
      559 Views
    15. Renderdoc: Crytek's Free Graphics Debugger

      1 Replies 609 Views

      by Flatfingers, Thu Feb 27, 2014 11:30 pm

      1 Replies
      609 Views
    16. Mantle (Star Swarm)

      21 Replies 1855 Views

      by Miklos, Thu Jan 16, 2014 12:32 am

      21 Replies
      1855 Views
    17. A Full Galaxy of Stars... and Multiplayer

      0 Replies 790 Views

      by Flatfingers, Mon Apr 14, 2014 5:32 pm

      0 Replies
      790 Views
    18. Natural Language Generator

      12 Replies 1373 Views

      by Flatfingers, Mon Jan 27, 2014 10:47 am

      12 Replies
      1373 Views
    19. Better Version Of GLC For Linux Game Capturing

      5 Replies 750 Views

      by codeape, Sun Mar 30, 2014 10:54 pm

      5 Replies
      750 Views
    20. "Technology Nodes: Implicit??"

      2 Replies 529 Views

      by j5v, Fri Mar 28, 2014 6:33 am

      2 Replies
      529 Views
    21. nVidia/Intel/AMD talk at GDC about OpenGL

      9 Replies 862 Views

      by Hurracane, Fri Mar 21, 2014 5:04 am

      9 Replies
      862 Views
    22. Glitch MMO: A Detailed Look at the In-Game Economy

      0 Replies 538 Views

      by Flatfingers, Thu Mar 27, 2014 11:42 am

      0 Replies
      538 Views
    23. Hybrid Ray Tracing Graphics Design

      2 Replies 539 Views

      by Flatfingers, Thu Mar 20, 2014 12:18 pm

      2 Replies
      539 Views
    24. Will Wright on "Dynamics" at GDC 2003

      0 Replies 488 Views

      by Flatfingers, Thu Mar 13, 2014 12:19 pm

      0 Replies
      488 Views
    25. Tech Details of BioShock Infinite's Lighting

      4 Replies 640 Views

      by Flatfingers, Tue Mar 11, 2014 1:39 am

      4 Replies
      640 Views

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