1. Announcements

    1. The Limit Theory Email/RSS News Thread

      43 Replies 128436 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      43 Replies
      128436 Views
  2. Topics

    1. What is "content"?

      6 Replies 667 Views

      by domanite, Thu Jun 12, 2014 7:48 am

      6 Replies
      667 Views
    2. Nebula tech: Rorschach Patterns?

      14 Replies 1466 Views

      by Vartul, Wed Jun 04, 2014 1:12 am

      14 Replies
      1466 Views
    3. Linux and OpenGL version

      38 Replies 6267 Views

      by codeape, Wed May 22, 2013 1:15 am

      38 Replies
      6267 Views
    4. some rambling about collison detection

      5 Replies 860 Views

      by Cornflakes_91, Fri May 02, 2014 2:45 pm

      5 Replies
      860 Views
    5. Found a good way to texture ships, stations and more!!!

      5 Replies 1089 Views

      by mordiaky, Fri Apr 25, 2014 7:50 pm

      5 Replies
      1089 Views
    6. Questions about ingame content & developing

      37 Replies 1725 Views

      by Proton, Tue May 20, 2014 8:12 am

      37 Replies
      1725 Views
    7. Models

      9 Replies 1006 Views

      by rens282, Sat Apr 19, 2014 2:36 am

      9 Replies
      1006 Views
    8. Revolutionary

      18 Replies 2224 Views

      by theStormWeaver, Tue Nov 26, 2013 8:57 am

      18 Replies
      2224 Views
    9. Rim lighting? with mock-up

      14 Replies 1477 Views

      by XergesXSX, Mon Mar 03, 2014 12:52 am

      14 Replies
      1477 Views
    10. Multicore ?

      34 Replies 3797 Views

      by Phibrizo, Wed Jan 16, 2013 5:08 am

      34 Replies
      3797 Views
    11. Technology release?

      3 Replies 522 Views

      by kakila, Sat May 10, 2014 5:24 am

      3 Replies
      522 Views
    12. Renderdoc: Crytek's Free Graphics Debugger

      1 Replies 596 Views

      by Flatfingers, Thu Feb 27, 2014 11:30 pm

      1 Replies
      596 Views
    13. Mantle (Star Swarm)

      21 Replies 1738 Views

      by Miklos, Thu Jan 16, 2014 12:32 am

      21 Replies
      1738 Views
    14. A Full Galaxy of Stars... and Multiplayer

      0 Replies 754 Views

      by Flatfingers, Mon Apr 14, 2014 5:32 pm

      0 Replies
      754 Views
    15. Natural Language Generator

      12 Replies 1338 Views

      by Flatfingers, Mon Jan 27, 2014 10:47 am

      12 Replies
      1338 Views
    16. Better Version Of GLC For Linux Game Capturing

      5 Replies 676 Views

      by codeape, Sun Mar 30, 2014 10:54 pm

      5 Replies
      676 Views
    17. "Technology Nodes: Implicit??"

      2 Replies 508 Views

      by j5v, Fri Mar 28, 2014 6:33 am

      2 Replies
      508 Views
    18. nVidia/Intel/AMD talk at GDC about OpenGL

      9 Replies 827 Views

      by Hurracane, Fri Mar 21, 2014 5:04 am

      9 Replies
      827 Views
    19. Glitch MMO: A Detailed Look at the In-Game Economy

      0 Replies 517 Views

      by Flatfingers, Thu Mar 27, 2014 11:42 am

      0 Replies
      517 Views
    20. Hybrid Ray Tracing Graphics Design

      2 Replies 522 Views

      by Flatfingers, Thu Mar 20, 2014 12:18 pm

      2 Replies
      522 Views
    21. Will Wright on "Dynamics" at GDC 2003

      0 Replies 461 Views

      by Flatfingers, Thu Mar 13, 2014 12:19 pm

      0 Replies
      461 Views
    22. Tech Details of BioShock Infinite's Lighting

      4 Replies 597 Views

      by Flatfingers, Tue Mar 11, 2014 1:39 am

      4 Replies
      597 Views
    23. Anisotropic Filtering?

      9 Replies 894 Views

      by Alphastorm, Tue Mar 04, 2014 2:36 pm

      9 Replies
      894 Views
    24. It sounds like more of an index than a cache to me?

      0 Replies 496 Views

      by negascout, Wed Mar 05, 2014 1:40 pm

      0 Replies
      496 Views
    25. Moons, comets and black holes.

      7 Replies 892 Views

      by Darkman, Thu Feb 20, 2014 4:20 pm

      7 Replies
      892 Views

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