1. Announcements

    1. The Limit Theory Email/RSS News Thread

      34 Replies 81274 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      34 Replies
      81274 Views
  2. Topics

    1. A Real-time Radiosity Architecture

      2 Replies 1045 Views

      by codeape, Tue Dec 02, 2014 3:15 pm

      2 Replies
      1045 Views
    2. Signed-distance-field (SDF) text renderer

      15 Replies 3691 Views

      by codeape, Sat Jan 25, 2014 5:59 pm

      15 Replies
      3691 Views
    3. No Silver Bullet

      2 Replies 1425 Views

      by Flatfingers, Tue Sep 16, 2014 2:37 pm

      2 Replies
      1425 Views
    4. LT in the Web

      3 Replies 757 Views

      by Haron, Fri Nov 21, 2014 2:36 pm

      3 Replies
      757 Views
    5. Procedural Terrain Generation in Unity

      2 Replies 1285 Views

      by Flatfingers, Fri Nov 14, 2014 2:31 pm

      2 Replies
      1285 Views
    6. Monthly Update Video Capture Software

      2 Replies 711 Views

      by felldiddy, Thu Sep 05, 2013 8:42 am

      2 Replies
      711 Views
    7. Procedural Generation - Visualized

      2 Replies 813 Views

      by domanite, Mon Nov 10, 2014 12:50 pm

      2 Replies
      813 Views
    8. Paper on Combinatorial Narrative Generation

      2 Replies 802 Views

      by Flatfingers, Mon Nov 03, 2014 4:03 pm

      2 Replies
      802 Views
    9. Paper on efficent shadow maps for many lights

      11 Replies 1514 Views

      by Adv, Thu Oct 23, 2014 8:17 pm

      11 Replies
      1514 Views
    10. VSync

      1 Replies 498 Views

      by Talvieno, Sun Oct 12, 2014 9:38 am

      1 Replies
      498 Views
    11. LTS Editor

      14 Replies 1406 Views

      by axefrog, Thu Oct 09, 2014 1:02 am

      14 Replies
      1406 Views
    12. standards

      2 Replies 530 Views

      by found, Fri Oct 10, 2014 4:10 pm

      2 Replies
      530 Views
    13. Dynamic User Interfaces

      20 Replies 2298 Views

      by Flatfingers, Thu Sep 25, 2014 11:54 am

      20 Replies
      2298 Views
    14. Object Merging for Performance

      0 Replies 553 Views

      by Flatfingers, Tue Sep 30, 2014 12:25 pm

      0 Replies
      553 Views
    15. LT Runability

      4 Replies 741 Views

      by Triggerhappy, Mon Sep 29, 2014 8:43 am

      4 Replies
      741 Views
    16. On Procedural Ship Generation

      8 Replies 1553 Views

      by Vartul, Wed Jul 02, 2014 3:36 am

      8 Replies
      1553 Views
    17. Requirements for Linux version of LT

      11 Replies 1717 Views

      by Miklos, Wed Sep 03, 2014 10:03 pm

      11 Replies
      1717 Views
    18. Question: HUGE meshes/structures and LOD

      5 Replies 1240 Views

      by RaXaR, Wed Sep 03, 2014 5:27 am

      5 Replies
      1240 Views
    19. State, Hierarchy, and HTML events

      2 Replies 608 Views

      by domanite, Tue Sep 16, 2014 6:45 pm

      2 Replies
      608 Views
    20. Why a new scripting language?

      24 Replies 4369 Views

      by SirDucky, Sun Aug 03, 2014 1:51 am

      24 Replies
      4369 Views
    21. Opengl used by Uber Entertainment (Planetary Annihilation)

      6 Replies 1266 Views

      by Katorone, Wed Sep 03, 2014 9:06 am

      6 Replies
      1266 Views
    22. Procedural planets

      27 Replies 3111 Views

      by Groufac, Fri Aug 22, 2014 3:36 am

      27 Replies
      3111 Views
    23. How to Balance an RPG

      4 Replies 941 Views

      by Flatfingers, Sat Aug 23, 2014 12:17 pm

      4 Replies
      941 Views
    24. Question regarding the procedural distribution of objects

      3 Replies 1177 Views

      by sushbone, Sat Aug 16, 2014 5:43 am

      3 Replies
      1177 Views
    25. How Procedural Generation works

      27 Replies 3109 Views

      by Jasper Davis, Sun Aug 03, 2014 10:28 am

      27 Replies
      3109 Views

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