1. Announcements

    1. The Limit Theory Email/RSS News Thread

      49 Replies 147178 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      49 Replies
      147178 Views
  2. Topics

    1. Squaring the "Vertical Progression" Circle (maybe)

      286 Replies 16616 Views

      by McDuff, Mon Mar 10, 2014 1:54 pm

      286 Replies
      16616 Views
    2. Small things that would be nice to have

      223 Replies 20118 Views

      by Cornflakes_91, Wed Dec 17, 2014 3:14 pm

      223 Replies
      20118 Views
    3. Weapons

      49 Replies 5983 Views

      by ACH0225, Sat Nov 24, 2012 11:46 am

      49 Replies
      5983 Views
    4. Faction Development and Research

      8 Replies 653 Views

      by BFett, Sat Jul 01, 2017 11:53 pm

      8 Replies
      653 Views
    5. Emergent multi-part missions, quests and epic stories

      47 Replies 6764 Views

      by CSE, Fri Jan 04, 2013 3:27 am

      47 Replies
      6764 Views
    6. The Four Branches of Research

      11 Replies 763 Views

      by BFett, Sat Mar 11, 2017 3:44 pm

      11 Replies
      763 Views
    7. Endgame Corporations and factions

      4 Replies 496 Views

      by Schaikerman, Mon Jun 26, 2017 9:34 pm

      4 Replies
      496 Views
    8. Communications Gameplay in Limit Theory

      81 Replies 4926 Views

      by Flatfingers, Tue May 06, 2014 11:41 pm

      81 Replies
      4926 Views
    9. high performance programming

      11 Replies 564 Views

      by jonathanredden, Mon Jun 05, 2017 2:08 am

      11 Replies
      564 Views
    10. trading system idea

      24 Replies 1253 Views

      by square, Tue Jun 13, 2017 7:26 pm

      24 Replies
      1253 Views
    11. Non symmetrical ship design

      23 Replies 2054 Views

      by Katawa, Tue Apr 30, 2013 4:21 pm

      23 Replies
      2054 Views
    12. Trait based Research

      42 Replies 4898 Views

      by Cornflakes_91, Mon May 18, 2015 2:29 pm

      42 Replies
      4898 Views
    13. Game Modes

      74 Replies 10100 Views

      by Hyperion, Wed Jun 04, 2014 11:36 am

      74 Replies
      10100 Views
    14. Faction control mechanics

      11 Replies 1080 Views

      by mcsven, Tue May 13, 2014 11:49 am

      11 Replies
      1080 Views
    15. beginner in programming

      28 Replies 1275 Views

      by jonathanredden, Mon May 29, 2017 9:18 pm

      28 Replies
      1275 Views
    16. The State of Limit Theory

      38 Replies 2392 Views

      by Flatfingers, Thu Mar 02, 2017 12:22 am

      38 Replies
      2392 Views
    17. concealed weapons

      43 Replies 2168 Views

      by jonathanredden, Sun May 07, 2017 7:40 pm

      43 Replies
      2168 Views
    18. Mechanism to Have Factions Spawn from Factions

      4 Replies 420 Views

      by Taichikitty, Tue May 09, 2017 5:08 pm

      4 Replies
      420 Views
    19. Customizing the "Attack" Command

      44 Replies 3805 Views

      by JoshParnell, Fri Jan 18, 2013 3:27 pm

      44 Replies
      3805 Views
    20. On Lasers

      3 Replies 237 Views

      by Lavaflow, Mon May 08, 2017 9:32 am

      3 Replies
      237 Views
    21. Procedural Greeble

      27 Replies 4064 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      4064 Views
    22. Missiles in the games

      206 Replies 14308 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      14308 Views
    23. Features of the Starting Star System

      10 Replies 438 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      438 Views
    24. Subspace Tech, unification of all forms of travel

      71 Replies 6974 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      6974 Views
    25. Strategic Procedural Content Generation

      0 Replies 556 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      556 Views

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