1. Announcements

    1. [ FORUM UPDATE ] : Feedback, Known Issues, Etc.

      225 Replies 8998 Views

      by JoshParnell, Fri Jun 09, 2017 2:09 am in Announcements

      225 Replies
      8998 Views
    2. The Limit Theory Email/RSS News Thread

      27 Replies 64525 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in General

      27 Replies
      64525 Views
  2. Topics

    1. Commonly Proposed Ideas

      1 Replies 9325 Views

      by Bele, Thu Dec 27, 2012 4:49 pm

      1 Replies
      9325 Views
    2. Endgame Corporations and factions

      4 Replies 79 Views

      by Schaikerman, Mon Jun 26, 2017 9:34 pm

      4 Replies
      79 Views
    3. Communications Gameplay in Limit Theory

      81 Replies 2866 Views

      by Flatfingers, Tue May 06, 2014 11:41 pm

      81 Replies
      2866 Views
    4. high performance programming

      11 Replies 283 Views

      by jonathanredden, Mon Jun 05, 2017 2:08 am

      11 Replies
      283 Views
    5. Small things that would be nice to have

      199 Replies 15324 Views

      by Cornflakes_91, Wed Dec 17, 2014 3:14 pm

      199 Replies
      15324 Views
    6. trading system idea

      24 Replies 513 Views

      by square, Tue Jun 13, 2017 7:26 pm

      24 Replies
      513 Views
    7. Non symmetrical ship design

      23 Replies 1041 Views

      by Katawa, Tue Apr 30, 2013 4:21 pm

      23 Replies
      1041 Views
    8. Hyperion's Colony Outline

      34 Replies 1090 Views

      by Hyperion, Fri Feb 10, 2017 12:54 am

      34 Replies
      1090 Views
    9. Trait based Research

      42 Replies 3903 Views

      by Cornflakes_91, Mon May 18, 2015 2:29 pm

      42 Replies
      3903 Views
    10. Game Modes

      74 Replies 8632 Views

      by Hyperion, Wed Jun 04, 2014 11:36 am

      74 Replies
      8632 Views
    11. Faction control mechanics

      11 Replies 704 Views

      by mcsven, Tue May 13, 2014 11:49 am

      11 Replies
      704 Views
    12. beginner in programming

      28 Replies 527 Views

      by jonathanredden, Mon May 29, 2017 9:18 pm

      28 Replies
      527 Views
    13. The State of Limit Theory

      38 Replies 1152 Views

      by Flatfingers, Thu Mar 02, 2017 12:22 am

      38 Replies
      1152 Views
    14. concealed weapons

      43 Replies 904 Views

      by jonathanredden, Sun May 07, 2017 7:40 pm

      43 Replies
      904 Views
    15. Sensor knowledge and suggestions

      56 Replies 5412 Views

      by Cornflakes_91, Mon Jun 23, 2014 3:03 am

      56 Replies
      5412 Views
    16. Mechanism to Have Factions Spawn from Factions

      4 Replies 148 Views

      by Taichikitty, Tue May 09, 2017 5:08 pm

      4 Replies
      148 Views
    17. Customizing the "Attack" Command

      44 Replies 2803 Views

      by JoshParnell, Fri Jan 18, 2013 3:27 pm

      44 Replies
      2803 Views
    18. On Lasers

      3 Replies 125 Views

      by Lavaflow, Mon May 08, 2017 9:32 am

      3 Replies
      125 Views
    19. Procedural Greeble

      27 Replies 3169 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      3169 Views
    20. Missiles in the games

      206 Replies 11528 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      11528 Views
    21. Features of the Starting Star System

      10 Replies 255 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      255 Views
    22. Subspace Tech, unification of all forms of travel

      71 Replies 5730 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      5730 Views
    23. Strategic Procedural Content Generation

      0 Replies 101 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      101 Views
    24. Player character being "on" a station

      30 Replies 2155 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      2155 Views
    25. The Four Branches of Research

      0 Replies 151 Views

      by BFett, Sat Mar 11, 2017 3:44 pm

      0 Replies
      151 Views

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