1. Announcements

    1. The Limit Theory Email/RSS News Thread

      46 Replies 137684 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      46 Replies
      137684 Views
  2. Topics

    1. Small things that would be nice to have

      223 Replies 19691 Views

      by Cornflakes_91, Wed Dec 17, 2014 3:14 pm

      223 Replies
      19691 Views
    2. Weapons

      49 Replies 5779 Views

      by ACH0225, Sat Nov 24, 2012 11:46 am

      49 Replies
      5779 Views
    3. Faction Development and Research

      8 Replies 602 Views

      by BFett, Sat Jul 01, 2017 11:53 pm

      8 Replies
      602 Views
    4. Emergent multi-part missions, quests and epic stories

      47 Replies 6608 Views

      by CSE, Fri Jan 04, 2013 3:27 am

      47 Replies
      6608 Views
    5. The Four Branches of Research

      11 Replies 706 Views

      by BFett, Sat Mar 11, 2017 3:44 pm

      11 Replies
      706 Views
    6. Endgame Corporations and factions

      4 Replies 458 Views

      by Schaikerman, Mon Jun 26, 2017 9:34 pm

      4 Replies
      458 Views
    7. Communications Gameplay in Limit Theory

      81 Replies 4703 Views

      by Flatfingers, Tue May 06, 2014 11:41 pm

      81 Replies
      4703 Views
    8. high performance programming

      11 Replies 550 Views

      by jonathanredden, Mon Jun 05, 2017 2:08 am

      11 Replies
      550 Views
    9. trading system idea

      24 Replies 1145 Views

      by square, Tue Jun 13, 2017 7:26 pm

      24 Replies
      1145 Views
    10. Non symmetrical ship design

      23 Replies 1964 Views

      by Katawa, Tue Apr 30, 2013 4:21 pm

      23 Replies
      1964 Views
    11. Trait based Research

      42 Replies 4733 Views

      by Cornflakes_91, Mon May 18, 2015 2:29 pm

      42 Replies
      4733 Views
    12. Game Modes

      74 Replies 9880 Views

      by Hyperion, Wed Jun 04, 2014 11:36 am

      74 Replies
      9880 Views
    13. Faction control mechanics

      11 Replies 1052 Views

      by mcsven, Tue May 13, 2014 11:49 am

      11 Replies
      1052 Views
    14. beginner in programming

      28 Replies 1139 Views

      by jonathanredden, Mon May 29, 2017 9:18 pm

      28 Replies
      1139 Views
    15. The State of Limit Theory

      38 Replies 2303 Views

      by Flatfingers, Thu Mar 02, 2017 12:22 am

      38 Replies
      2303 Views
    16. concealed weapons

      43 Replies 2073 Views

      by jonathanredden, Sun May 07, 2017 7:40 pm

      43 Replies
      2073 Views
    17. Mechanism to Have Factions Spawn from Factions

      4 Replies 395 Views

      by Taichikitty, Tue May 09, 2017 5:08 pm

      4 Replies
      395 Views
    18. Customizing the "Attack" Command

      44 Replies 3624 Views

      by JoshParnell, Fri Jan 18, 2013 3:27 pm

      44 Replies
      3624 Views
    19. On Lasers

      3 Replies 225 Views

      by Lavaflow, Mon May 08, 2017 9:32 am

      3 Replies
      225 Views
    20. Procedural Greeble

      27 Replies 3905 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      3905 Views
    21. Missiles in the games

      206 Replies 13868 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      13868 Views
    22. Features of the Starting Star System

      10 Replies 416 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      416 Views
    23. Subspace Tech, unification of all forms of travel

      71 Replies 6801 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      6801 Views
    24. Strategic Procedural Content Generation

      0 Replies 447 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      447 Views
    25. Player character being "on" a station

      30 Replies 3327 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      3327 Views

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