1. Announcements

    1. The Limit Theory Email/RSS News Thread

      50 Replies 155122 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      50 Replies
      155122 Views
  2. Topics

    1. Strategic Procedural Content Generation

      0 Replies 648 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      648 Views
    2. Player character being "on" a station

      30 Replies 3893 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      3893 Views
    3. Some thoughts about damage and repair

      117 Replies 5526 Views

      by carlisle, Fri Sep 20, 2013 10:52 am

      117 Replies
      5526 Views
    4. Cloud computing for background number crunching

      10 Replies 451 Views

      by edmozley, Thu Mar 02, 2017 1:31 pm

      10 Replies
      451 Views
    5. Limited fuel and ammunition and the supply thereof

      35 Replies 5516 Views

      by Gazz, Wed Jan 09, 2013 11:01 am

      35 Replies
      5516 Views
    6. Factional Organization Management

      51 Replies 3770 Views

      by Flatfingers, Wed Jan 15, 2014 5:42 pm

      51 Replies
      3770 Views
    7. Ship Roles (UI)

      50 Replies 5777 Views

      by Gazz, Fri Dec 06, 2013 2:06 pm

      50 Replies
      5777 Views
    8. Capital ships - Carriers and mobile bases?

      90 Replies 9282 Views

      by Eric0965, Thu Dec 06, 2012 7:29 pm

      90 Replies
      9282 Views
    9. The Multi-thread

      11 Replies 640 Views

      by Dinosawer, Mon Jan 23, 2017 2:52 pm

      11 Replies
      640 Views
    10. NPC Characteristics

      24 Replies 2729 Views

      by SeymourTheLlama, Thu Oct 03, 2013 7:55 pm

      24 Replies
      2729 Views
    11. Content rewards

      8 Replies 584 Views

      by Ledorian, Tue Dec 20, 2016 10:47 pm

      8 Replies
      584 Views
    12. Drones! I love it!

      93 Replies 8252 Views

      by Robincnp1, Tue Feb 18, 2014 3:16 pm

      93 Replies
      8252 Views
    13. Aspiration, Sensibility and Idealism.

      17 Replies 2594 Views

      by InfelixTurnus, Tue Jan 27, 2015 12:11 am

      17 Replies
      2594 Views
    14. On Game Design, Repetition and Boredom

      4 Replies 640 Views

      by Vartul, Sat Aug 13, 2016 10:28 am

      4 Replies
      640 Views
    15. PCG Currency

      51 Replies 4212 Views

      by Draglide12, Wed Apr 30, 2014 12:26 pm

      51 Replies
      4212 Views
    16. Fighters and how to make capital ships feel big, Wake Field

      95 Replies 11575 Views

      by The Hedge Knight, Mon Dec 24, 2012 9:47 am

      95 Replies
      11575 Views
    17. Fly Camera

      6 Replies 758 Views

      by vanessabilany, Mon Jul 18, 2016 4:04 pm

      6 Replies
      758 Views
    18. The Docking Process

      51 Replies 5568 Views

      by Underdisc, Mon Jan 20, 2014 2:41 pm

      51 Replies
      5568 Views
    19. Space Leviathan

      4 Replies 615 Views

      by Idunno, Fri May 27, 2016 8:43 pm

      4 Replies
      615 Views
    20. The Parnell Space Sim Engine

      12 Replies 1205 Views

      by Jymm, Tue May 10, 2016 7:14 pm

      12 Replies
      1205 Views
    21. Ultra Wide (21:9) monitor support

      45 Replies 3942 Views

      by Mr_Kort, Sun Apr 03, 2016 1:50 pm

      45 Replies
      3942 Views
    22. Satellites, and other small craft

      18 Replies 1658 Views

      by alaska, Wed Apr 13, 2016 9:41 am

      18 Replies
      1658 Views
    23. Modifying a vessel

      131 Replies 9617 Views

      by Idunno, Sat May 17, 2014 5:43 pm

      131 Replies
      9617 Views
    24. Legendary Items

      38 Replies 3547 Views

      by Vartul, Wed Mar 12, 2014 10:17 am

      38 Replies
      3547 Views
    25. Procedurally generated building materials

      26 Replies 4678 Views

      by Steel Neuron, Tue Dec 11, 2012 2:20 pm

      26 Replies
      4678 Views

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