1. Announcements

    1. The Limit Theory Email/RSS News Thread

      27 Replies 66278 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in General

      27 Replies
      66278 Views
  2. Topics

    1. Procedural Greeble

      27 Replies 3214 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      3214 Views
    2. Missiles in the games

      206 Replies 11634 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      11634 Views
    3. Features of the Starting Star System

      10 Replies 268 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      268 Views
    4. Subspace Tech, unification of all forms of travel

      71 Replies 5764 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      5764 Views
    5. Strategic Procedural Content Generation

      0 Replies 111 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      111 Views
    6. Player character being "on" a station

      30 Replies 2182 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      2182 Views
    7. Some thoughts about damage and repair

      117 Replies 3815 Views

      by carlisle, Fri Sep 20, 2013 10:52 am

      117 Replies
      3815 Views
    8. Cloud computing for background number crunching

      10 Replies 267 Views

      by edmozley, Thu Mar 02, 2017 1:31 pm

      10 Replies
      267 Views
    9. Limited fuel and ammunition and the supply thereof

      35 Replies 3902 Views

      by Gazz, Wed Jan 09, 2013 11:01 am

      35 Replies
      3902 Views
    10. Factional Organization Management

      51 Replies 2500 Views

      by Flatfingers, Wed Jan 15, 2014 5:42 pm

      51 Replies
      2500 Views
    11. Ship Roles (UI)

      50 Replies 4350 Views

      by Gazz, Fri Dec 06, 2013 2:06 pm

      50 Replies
      4350 Views
    12. Capital ships - Carriers and mobile bases?

      90 Replies 7190 Views

      by Eric0965, Thu Dec 06, 2012 7:29 pm

      90 Replies
      7190 Views
    13. The Multi-thread

      11 Replies 438 Views

      by Dinosawer, Mon Jan 23, 2017 2:52 pm

      11 Replies
      438 Views
    14. NPC Characteristics

      24 Replies 2176 Views

      by SeymourTheLlama, Thu Oct 03, 2013 7:55 pm

      24 Replies
      2176 Views
    15. Content rewards

      8 Replies 393 Views

      by Ledorian, Tue Dec 20, 2016 10:47 pm

      8 Replies
      393 Views
    16. Drones! I love it!

      93 Replies 6865 Views

      by Robincnp1, Tue Feb 18, 2014 3:16 pm

      93 Replies
      6865 Views
    17. Aspiration, Sensibility and Idealism.

      17 Replies 1925 Views

      by InfelixTurnus, Tue Jan 27, 2015 12:11 am

      17 Replies
      1925 Views
    18. On Game Design, Repetition and Boredom

      4 Replies 464 Views

      by Vartul, Sat Aug 13, 2016 10:28 am

      4 Replies
      464 Views
    19. PCG Currency

      51 Replies 2798 Views

      by Draglide12, Wed Apr 30, 2014 12:26 pm

      51 Replies
      2798 Views
    20. Fighters and how to make capital ships feel big, Wake Field

      95 Replies 8737 Views

      by The Hedge Knight, Mon Dec 24, 2012 9:47 am

      95 Replies
      8737 Views
    21. Fly Camera

      6 Replies 593 Views

      by vanessabilany, Mon Jul 18, 2016 4:04 pm

      6 Replies
      593 Views
    22. The Docking Process

      51 Replies 3906 Views

      by Underdisc, Mon Jan 20, 2014 2:41 pm

      51 Replies
      3906 Views
    23. Space Leviathan

      4 Replies 485 Views

      by Idunno, Fri May 27, 2016 8:43 pm

      4 Replies
      485 Views
    24. The Parnell Space Sim Engine

      12 Replies 1030 Views

      by Jymm, Tue May 10, 2016 7:14 pm

      12 Replies
      1030 Views
    25. Ultra Wide (21:9) monitor support

      45 Replies 2885 Views

      by Mr_Kort, Sun Apr 03, 2016 1:50 pm

      45 Replies
      2885 Views

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